Mamon Souldrinker: Difference between revisions

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=== Equipment ===  
=== Equipment ===  
Like other goatfolk, Mamon's inventory will randomly be populated with items from [[Data:Melee Weapons|Melee Weapons 3]], [[Data:Armor|Armor 3]], and [[Data:Junk|Junk 3]].<ref name="ObjectBlueprints"/>{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=Tier3HumanoidEquipment}} This means his weapons can be of any class and will usually be carbide, with a small chance of being folded carbide. His armor can vary wildly, from chain to steel to elastyne, with a lower chance of being carbide or plastifer. He may also come equipped with some sort of [[Shield]].  
Like other goatfolk, Mamon possesses innate weaponry in the form of his {{favilink|massive horns}}, which deal {{Heart}}{{dice tooltip|1d3}} damage and are considered a [[Short Blade]].
 
Mamon's inventory will randomly be populated with items from [[Data:Melee Weapons|Melee Weapons 3]], [[Data:Armor|Armor 3]], and [[Data:Junk|Junk 3]].<ref name="ObjectBlueprints"/>{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=Tier3HumanoidEquipment}} This means his weapons can be of any class and will usually be carbide, with a small chance of being folded carbide. His armor can vary wildly, from chain to steel to elastyne, with a lower chance of being carbide or plastifer. He may also come equipped with some sort of [[Shield]].  


Besides these items, Mamon will always come with a {{qud text|&rbloody}} {{favilink|carbide dagger}}.<ref name="ObjectBlueprints"/>{{Code Reference|namespace=XRL.World.Parts|class=SometimesBloody}}
Besides these items, Mamon will always come with a {{qud text|&rbloody}} {{favilink|carbide dagger}}.<ref name="ObjectBlueprints"/>{{Code Reference|namespace=XRL.World.Parts|class=SometimesBloody}}