Relic: Difference between revisions
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The following modifications can be generated on weapons or armor. '''{{Color|W|Gold-colored}}''' values are randomly determined. '''{{Color|C|Chrome-colored}}''' values are decided based on the Tier of the armor or weapon, which can range from 1-8 (tier 1 items will have the lowest value shown below, while tier 8 items will have the highest value shown). | The following modifications can be generated on weapons or armor. '''{{Color|W|Gold-colored}}''' values are randomly determined. '''{{Color|C|Chrome-colored}}''' values are decided based on the Tier of the armor or weapon, which can range from 1-8 (tier 1 items will have the lowest value shown below, while tier 8 items will have the highest value shown). | ||
Modifications marked with an <sup style="font-size: | Modifications marked with an <sup style="font-size:55%;color:#ffffff">M</sup> count as an item mod for tinkering purposes (items can have a maximum of 3 tinkered mods). | ||
Modifications marked with an <sup style="font-size:55%;color:#0048bd;>E</sup> require an energy cell to function. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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! Applicable Items | ! Applicable Items | ||
|- | |- | ||
| [[Transmute into Gem]] <sup style="font-size: | | [[Transmute into Gem]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| '''{{Color|C|0.4%-3.2%}}''' chance to transmute any attacked target into a gemstone when it is hit. | | '''{{Color|C|0.4%-3.2%}}''' chance to transmute any attacked target into a gemstone when it is hit. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| [[Glazed]] <sup style="font-size: | | [[Glazed]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| '''{{Color|C|10-26%}}''' chance to dismember on hit. | | '''{{Color|C|10-26%}}''' chance to dismember on hit. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| Relic [[Freezing]] <sup style="font-size: | | Relic [[Freezing]] <sup style="font-size:55%;color:#ffffff;">M</sup><sup style="font-size:55%;color:#0048bd;>E</sup> | ||
| '''{{Color|C|5}}''' to '''{{Color|C|16-22}}''' cold damage on hit (''[Tier * 1.6 + 3] - [Tier * 2.4 + 3]''). <ref><code>XRL.World.Parts.ModRelicFreezing.GetDamageRange()</code></ref> Players with the [[tinkering]] skill can also stack a regular [[freezing]] mod onto the same item. | | '''{{Color|C|5}}''' to '''{{Color|C|16-22}}''' cold damage on hit (''[Tier * 1.6 + 3] - [Tier * 2.4 + 3]''). <ref><code>XRL.World.Parts.ModRelicFreezing.GetDamageRange()</code></ref> Players with the [[tinkering]] skill can also stack a regular [[freezing]] mod onto the same item. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| [[Discharge a clockwork beetle friend|Beetle Host]] <sup style="font-size: | | [[Discharge a clockwork beetle friend|Beetle Host]] <sup style="font-size:55%;color:#ffffff;">M</sup><sup style="font-size:55%;color:#0048bd;>E</sup> | ||
| When powered, discharges a clockwork beetle friend on hit. Drains cell power quickly. | | When powered, discharges a clockwork beetle friend on hit. Drains cell power quickly. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| [[the Fates have their way|Fatecaller]] <sup style="font-size: | | [[the Fates have their way|Fatecaller]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| 50% of the time, the Fates have their way. | | 50% of the time, the Fates have their way. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| Improved [[Teleportation]] <sup style="font-size: | | Improved [[Teleportation]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| Powered Strength Boost | | Powered Strength Boost <sup style="font-size:55%;color:#0048bd;>E</sup> | ||
| '''{{Color|W|+1-2}}''' Strength | | '''{{Color|W|+1-2}}''' Strength | ||
| Weapons and Shields | | Weapons and Shields | ||
|- | |- | ||
| Powered Willpower Boost | | Powered Willpower Boost <sup style="font-size:55%;color:#0048bd;>E</sup> | ||
| '''{{Color|W|+1-2}}''' Willpower | | '''{{Color|W|+1-2}}''' Willpower | ||
| Weapons and Shields | | Weapons and Shields | ||
|- | |- | ||
| Powered Ego Boost | | Powered Ego Boost <sup style="font-size:55%;color:#0048bd;>E</sup> | ||
| '''{{Color|W|+1-2}}''' Ego | | '''{{Color|W|+1-2}}''' Ego | ||
| Weapons and Shields | | Weapons and Shields | ||
|- | |- | ||
| Improved [[Light Manipulation]] <sup style="font-size: | | Improved [[Light Manipulation]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| Grants you Light Manipulation at level '''{{Color|C|1-8}}'''. If you already have Light Manipulation, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Light Manipulation at level '''{{Color|C|1-8}}'''. If you already have Light Manipulation, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
|- | |- | ||
| Improved [[Temporal Fugue]] <sup style="font-size: | | Improved [[Temporal Fugue]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| Grants you Temporal Fugue at level '''{{Color|C|1-8}}'''. If you already have Temporal Fugue, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Temporal Fugue at level '''{{Color|C|1-8}}'''. If you already have Temporal Fugue, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
|- | |- | ||
| Improved [[Electrical Generation]] <sup style="font-size: | | Improved [[Electrical Generation]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| Grants you Electrical Generation at level '''{{Color|C|1-8}}'''. If you already have Electrical Generation, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Electrical Generation at level '''{{Color|C|1-8}}'''. If you already have Electrical Generation, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
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| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
|- | |- | ||
| Faction Slayer <sup style="font-size: | | Faction Slayer <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| '''{{Color|C|1%-8%}}''' chance to behead <faction members> on hit. ''(behead chance only applies when using the item itself as a weapon)''<br>-200 Reputation with <faction>. | | '''{{Color|C|1%-8%}}''' chance to behead <faction members> on hit. ''(behead chance only applies when using the item itself as a weapon)''<br>-200 Reputation with <faction>. | ||
| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
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| Armor and Shields | | Armor and Shields | ||
|- | |- | ||
| Traveller's Boon - [[Teleportation]] <sup style="font-size: | | Traveller's Boon - [[Teleportation]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''.<br>'''+({{Color|W|20-40}}'''+'''{{Color|C|0-70}})''' lbs. carry capacity. | | Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''.<br>'''+({{Color|W|20-40}}'''+'''{{Color|C|0-70}})''' lbs. carry capacity. | ||
| Armor and Shields | | Armor and Shields | ||
|- | |- | ||
| Improved [[Clairvoyance]] <sup style="font-size: | | Improved [[Clairvoyance]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| Grants you Clairvoyance at level '''{{Color|C|1-8}}'''. If you already have Clairvoyance, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Clairvoyance at level '''{{Color|C|1-8}}'''. If you already have Clairvoyance, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Armor and Shields | | Armor and Shields | ||
|- | |- | ||
| [[Blink]] <sup style="font-size: | | [[Blink]] <sup style="font-size:55%;color:#ffffff;">M</sup><sup style="font-size:55%;color:#0048bd;>E</sup> | ||
| Whenever you're about to take damage, there's a '''{{Color|C|6%-13%}}''' chance you blink away instead. | | Whenever you're about to take damage, there's a '''{{Color|C|6%-13%}}''' chance you blink away instead. | ||
| Armor and Shields | | Armor and Shields | ||
|- | |- | ||
| Improved Attribute | | Improved Attribute | ||
| '''{{Color|W|+1-2}}''' to Strength, Intelligence, Willpower, or Ego | | '''{{Color|W|+1-2}}''' to Strength, Intelligence, Willpower, or Ego | ||
| Armor | | Armor | ||
|- | |- | ||
| Improved Cold Resistance | | Improved Cold Resistance | ||
| '''{{Color|W|+1-2}}''' Cold resistance | | '''{{Color|W|+1-2}}''' Cold resistance | ||
| Armor | | Armor | ||
|- | |- | ||
| [[Reflect]] <sup style="font-size: | | [[Reflect]] <sup style="font-size:55%;color:#ffffff;">M</sup> | ||
| Reflects '''{{Color|C|1%-8%}}''' damage back at your attackers, rounded up. | | Reflects '''{{Color|C|1%-8%}}''' damage back at your attackers, rounded up. | ||
| Shields | | Shields | ||
|- | |- | ||
| Powered Intelligence Boost | | Powered Intelligence Boost <sup style="font-size:55%;color:#0048bd;>E</sup> | ||
| '''{{Color|W|+1-2}}''' Intelligence | | '''{{Color|W|+1-2}}''' Intelligence | ||
| Shields | | Shields | ||
|- | |- | ||
| Powered Cold Resistance Boost | | Powered Cold Resistance Boost <sup style="font-size:55%;color:#0048bd;>E</sup> | ||
| '''{{Color|W|+20-30}}''' Cold Resistance | | '''{{Color|W|+20-30}}''' Cold Resistance | ||
| Shields | | Shields | ||
|} | |} |