Thrown weapon combat: Difference between revisions

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If the targeted location is less than or equal to the maximum throwing range as calculated above, and the thrower has the '''parabolic muscular subroutine''' installed, or the '''Deft Throwing''' skill, the angular variance will then be further reduced:
If the targeted location is less than or equal to the maximum throwing range as calculated above, and the thrower has the '''parabolic muscular subroutine''' installed, or the '''Deft Throwing''' skill, the angular variance will then be further reduced:
** If the thrower has a '''parabolic muscular subroutine''' installed, angular variance is always set to 0° (ensuring that the throw will be 100% accurate)
* If the thrower has a '''parabolic muscular subroutine''' installed, angular variance is always set to 0° (ensuring that the throw will be 100% accurate)
** If the thrower has the '''Deft Throwing''' skill, the angular variance is divided by 2.
* If the thrower has the '''Deft Throwing''' skill, the angular variance is divided by 2.


== Hit Mechanics ==
== Hit Mechanics ==