Witchwood tree: Difference between revisions

Jump to navigation Jump to search
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(blurb, added ripe/unripe tiles)
Line 11: Line 11:
| dynamictable = {{Dynamic object|DesertCanyon_FarmablePlants}} </br>{{Dynamic object|Hills_FarmablePlants}} </br>{{Dynamic object|Jungle_FarmablePlants}} </br>{{Dynamic object|DesertCanyon_Plants}} </br>{{Dynamic object|Hills_Plants}} </br>{{Dynamic object|Jungle_Plants}}
| dynamictable = {{Dynamic object|DesertCanyon_FarmablePlants}} </br>{{Dynamic object|Hills_FarmablePlants}} </br>{{Dynamic object|Jungle_FarmablePlants}} </br>{{Dynamic object|DesertCanyon_Plants}} </br>{{Dynamic object|Hills_Plants}} </br>{{Dynamic object|Jungle_Plants}}
| desc = Long, golden fronds unfurl when the desert wind moistens. Pieces of its bark, collated into tiny, interlocked plates, are chewed off.
| desc = Long, golden fronds unfurl when the desert wind moistens. Pieces of its bark, collated into tiny, interlocked plates, are chewed off.
| categories = Plants
}}
}}
[[Category:Plants]]
A {{name}} is a [[harvestry|harvestable]] plant that can be found within the [[hills]], [[desert canyon]], and [[jungle]]. Ripeness can be determined by looking at the {{name|possessive}} bark. Ripe trees have a red color while unripe trees are brown.
{| class="wikitable"
!Unripe
!Ripe
|-
|[[File:Witchwood tree unripe.png]]
|[[File:Witchwood tree ripe.png]]
|}
When created, they have a 1 in 75 chance of starting ripe. They do not "ripen" later if they spawn unripe.