Norm core mk I: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{ | {{Character | ||
| title = {{Qud text|norm core mk I}} | | title = {{Qud text|norm core mk I}} | ||
| image = norm core mk i.png | | image = norm core mk i.png | ||
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| extra = {{Extra info|weight = 15000 | metal = yes | flyover = no | isoccluding = yes}} | | extra = {{Extra info|weight = 15000 | metal = yes | flyover = no | isoccluding = yes}} | ||
| inheritingfrom = NormCore | | inheritingfrom = NormCore | ||
| unidentifiedinfo = {{Unidentified info | name = bizarre contraption | altname = | | unidentifiedinfo = {{Unidentified info | name = bizarre contraption | altname = bizarre contraption }} | ||
| acid = 75 | | acid = 75 | ||
| electric = 25 | | electric = 25 | ||
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| desc = Diamond manifolds pressurize quartz into its ê form, crystallizing spacetime along the ley lines in the local region. Drops of normality condensate on the flue refract light into an inner dimension. | | desc = Diamond manifolds pressurize quartz into its ê form, crystallizing spacetime along the ley lines in the local region. Drops of normality condensate on the flue refract light into an inner dimension. | ||
| categories = Furniture | | categories = Furniture | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.114 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |