Hyperbiotic chair: Difference between revisions
Jump to navigation
Jump to search
Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
||
Line 11: | Line 11: | ||
| chargeused = 5 | | chargeused = 5 | ||
| chargefunction = HyperbioticSystems | | chargefunction = HyperbioticSystems | ||
| id = | | id = Hyperbiotic Chair | ||
| complexity = 5 | | complexity = 5 | ||
| tier = 6 | | tier = 6 | ||
Line 22: | Line 22: | ||
| chairlevel = 10 | | chairlevel = 10 | ||
| extra = {{Extra info|weight = 180 | metal = yes | flyover = no | animatable = yes}} | | extra = {{Extra info|weight = 180 | metal = yes | flyover = no | animatable = yes}} | ||
| inheritingfrom = Hyperbiotic Chair | | inheritingfrom = BaseChair | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Chair}} | |||
| unidentifiedinfo = {{Unidentified info | name = strange furniture | altname = strange furniture }} | | unidentifiedinfo = {{Unidentified info | name = strange furniture | altname = strange furniture }} | ||
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that restores life to the wounded recliner. | | desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that restores life to the wounded recliner. |