Displacer bracelet: Difference between revisions
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A '''displacer bracelet''' is an [[artifact]] worn on the arm that, when powered and activated, | A '''displacer bracelet''' is an [[artifact]] worn on the arm that, when powered and activated, sustains a constant teleportation effect on the wearer each turn. | ||
Each turn, a number from zero to the displacer bracelet's maximum range (default 2) is randomly selected. If the number is higher than 0, the wearer is teleported to a random open cell within X distance, where X is the number that was randomly selected. Otherwise, if 0 is selected, nothing happens. This effect is continuous and occurs every turn, consuming 1 charge each time the teleportation effect activates. With the default range, this means that the player will teleport 2 out of every 3 turns (whenever the random number selected is not zero). {{Code Reference|class=Displacer|name=Displacer}} | |||
[[Overloaded|Overloading]] a displacer bracelet increases its maximum range by +2 (to 4) and increases its charge consumption to 4 charge per successful teleport. <ref name="Displacer" /> | |||
Multiple equipped displacer bracelets can stack and cause several teleports per turn. The teleportation can place the wearer in an unexplored area or on the other side of a wall as long as the target cell is within range. Activating or deactivating the bracelet is an action that costs only 100 [[action points]], or 1/10 of a turn. The bracelet functions only if equipped in an arm slot while activated. The activated bracelet is affected by [[normality]], which can prevent it from working. {{Code Reference| class = Displacer}} | |||
==Tips== | |||
{{opinion}} | |||
* Useful outside of combat for getting to the 'other side' of an NPC without moving the NPC. | |||
* Due to the typically limited range of the displacer bracelet, it is not usually practical to get to unexplored areas other than teleporting past 1 tile thick walls. | |||
* Can be somewhat difficult to manage the player character's movement while a displacer bracelet is active, due to the randomized nature of the displacements. | |||
==References== | ==References== | ||
<references /> | <references /> |