Mangled corpse: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 8: Line 8:
| commerce = 2
| commerce = 2
| id = Mangled Corpse
| id = Mangled Corpse
| tier = 0
| colorstr = &r
| colorstr = &r
| tilecolors = rw
| tilecolors = rw
Line 14: Line 15:
| ismeat = yes
| ismeat = yes
| inheritingfrom = Corpse
| inheritingfrom = Corpse
| dynamictable = {{Dynamic object|Corpses|Mangled Corpse}} </br>{{Dynamic object|HumanoidCorpses|Mangled Corpse}}
| dynamictable = {{Dynamic object|Corpses|Mangled Corpse}} </br>{{Dynamic object|HumanoidCorpses|Mangled Corpse}} </br>{{Dynamic object|Items|Mangled Corpse}}
| desc = The forces of slaughter have rearranged parts of the body. You ponder how rearrangement means something different in each of its contexts: pieces on a game board, favored courtiers in a king's hall, and parts on a body.
| desc = The forces of slaughter have rearranged parts of the body. You ponder how rearrangement means something different in each of its contexts: pieces on a game board, favored courtiers in a king's hall, and parts on a body.
| categories = Corpses
| categories = Corpses
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->