Linear cannon: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 8: Line 8:
| vibro = yes
| vibro = yes
| damage = 2d12
| damage = 2d12
| weight = 12
| weight = 40
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 750
| commerce = 750
| weaponskill = {{SkillID to name|Rifle}}
| weaponskill = {{SkillID to name|HeavyWeapons}}
| ammo = lead slug
| ammo = lead slug
| ammodamagetypes = Vorpal
| ammodamagetypes = Vorpal
Line 20: Line 20:
| ammoperaction = 1
| ammoperaction = 1
| maxammo = 1
| maxammo = 1
| chargeused = 100
| chargeused = 750
| chargefunction = Weapon Power
| chargefunction = Weapon Power
| id = LinearCannon
| id = Linear Cannon
| complexity = 5
| complexity = 7
| tier = 5
| tier = 7
| bits = 0245
| bits = 0567
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &c
| colorstr = &y
| tilecolors = cw
| tilecolors = yc
| renderstr = )
| renderstr = )
| role = Uncommon
| role = Uncommon
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = BaseRifle
| inheritingfrom = BaseHeavyWeapon
| dynamictable = {{Dynamic object|Items|Linear Cannon}}
| unidentifiedimage = linear cannon unidentified.png
| unidentifiedimage = linear cannon unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = rifle
| unidentifiedaltname = cannon
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods,ElectronicsMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,MagazineMods,ElectronicsMods
| desc = A motley cacophany of short wire loops surrounds a long metal rail. An ungainly stock and magazine are mounted to the side.
| desc = A motley cacophany of short wire loops surrounds a long metal rail. An ungainly stock and magazine are mounted to the side.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
Accuracy: High{{)}}}}
Accuracy: High
| categories = Rifles
-25 move speed{{)}}}}
| gameversion = 2.0.201.114
| categories = Heavy Weapons
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->