Walking stick: Difference between revisions

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(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
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| dynamictable = {{Dynamic object|MeleeWeapons|Walking Stick}} </br>{{Dynamic object|Items|Walking Stick}}
| dynamictable = {{Dynamic object|MeleeWeapons|Walking Stick}} </br>{{Dynamic object|Items|Walking Stick}}
| supportedmods = CudgelMods,WeaponMods,CommonMods
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = A long stick hewn from brinestalk and shaped at the top into a crook.
| desc = Brinestalk was scythed from its marsh home and dried in the high salt sun. Its top is spiraled into a crook.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 1
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.202.92
| gameversion = 2.0.203.20
}}
}}
<!-- END QBE -->
<!-- END QBE -->