Iron vinereaper: Difference between revisions
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| dynamictable = {{Dynamic object|MeleeWeapons|Iron Vinereaper}} </br>{{Dynamic object|Items|Iron Vinereaper}} | | dynamictable = {{Dynamic object|MeleeWeapons|Iron Vinereaper}} </br>{{Dynamic object|Items|Iron Vinereaper}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | | supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = | | desc = Wrought iron was moulded to a crescent for scything the rough hides of watervine. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 2 | {{Qud shader|rules|{{(}}Strength Bonus Cap: 2 | ||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | ||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0. | | gameversion = 2.0.203.20 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |