Staff: Difference between revisions

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(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
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| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Staff}} </br>{{Dynamic object|Items|Staff}}
| dynamictable = {{Dynamic object|Items|Staff}} </br>{{Dynamic object|MeleeWeapons|Staff}}
| supportedmods = CudgelMods,WeaponMods,CommonMods
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = Quartersawn witchwood wears a thousand nicks along it's warped length.
| desc = Quartersawn witchwood wears a thousand nicks along it's warped length.