Burrowing Claws: Difference between revisions
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{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier | * Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier | ||
* If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground | * If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground | ||
* Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies | * Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies | ||
* Provides short-blade class natural weapons, which have no penetration cap | * Provides short-blade class natural weapons, which have no penetration cap | ||
===Disadvantages=== | ===Disadvantages=== | ||
* The mutations listed penetration bonus only applies to walls. Penetration against creatures is instead determined by your strength | * The mutations listed penetration bonus only applies to walls. Penetration against creatures is instead determined by your strength | ||
* Requires significant mutation levels in order to match the damage output of higher tier weapons | * Requires significant mutation levels in order to match the damage output of higher tier weapons | ||
* As they are a short-blade and are always equipped, both the left hand and right hand claws are eligible for [[Rejoinder]], and can heavily impact the players DPS with that skill if the claws are not leveled up | * As they are a short-blade and are always equipped, both the left hand and right hand claws are eligible for [[Rejoinder]], and can heavily impact the players DPS with that skill if the claws are not leveled up | ||
===Considerations=== | ===Considerations=== | ||
* Any [[Mutated Human]] can temporarily get mid-level {{name}} by using a {{favilink|skulk injector}} | * Any [[Mutated Human]] can temporarily get mid-level {{name}} by using a {{favilink|skulk injector}} | ||
* Both Mutated Humans and [[True Kin]] may also get it by cooking with {{favilink|congealed skulk}} | * Both Mutated Humans and [[True Kin]] may also get it by cooking with {{favilink|congealed skulk}} | ||
** Without a recipe (such as [[Bone Babka]]), this can take several tries | ** Without a recipe (such as [[Bone Babka]]), this can take several tries | ||
* Digging with [[vibro weapons]] will quickly destroy any wall even at {{name}} level 1, and higher levels don't further improve this | * Digging with [[vibro weapons]] will quickly destroy any wall even at {{name}} level 1, and higher levels don't further improve this | ||
* For [[unarmed]] combat, {{favilink|waxflab}} on hands will do slightly more damage than level 10 {{name}}, although it uses a different skill | * For [[unarmed]] combat, {{favilink|waxflab}} on hands will do slightly more damage than level 10 {{name}}, although it uses a different skill | ||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||
[[Category:Unfinished and Prerelease Content]] | [[Category:Unfinished and Prerelease Content]] |