Ray cat corpse: Difference between revisions

Jump to navigation Jump to search
(Updated by you with game version 2.0.203.42 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
Line 2: Line 2:
{{Corpse
{{Corpse
| title = {{Qud text|ray cat corpse}}
| title = {{Qud text|ray cat corpse}}
| image = ray cat corpse.png
| overrideimages = {{altimage start}}{{altimage | ray cat corpse.png | type = random sprite #1}}{{altimage | ray cat corpse variation 1.png | type = random sprite #2}}{{altimage | ray cat corpse variation 2.png | type = random sprite #3}}{{altimage | ray cat corpse variation 3.png | type = random sprite #4}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | ray cat corpse.png | type = random sprite #1}}{{altimage | ray cat corpse variation 1.png | type = random sprite #2}}{{altimage | ray cat corpse variation 2.png | type = random sprite #3}}{{altimage | ray cat corpse variation 3.png | type = random sprite #4}}{{altimage end}}
| weight = 5
| weight = 5
Line 12: Line 11:
| tilecolors = rw
| tilecolors = rw
| renderstr = %
| renderstr = %
| eatdesc = The meat is tough.
| ismeat = yes
| ismeat = yes
| inheritingfrom = Corpse
| inheritingfrom = Small Animal Corpse
| dynamictable = {{Dynamic object|Corpses|Ray Cat Corpse}}
| dynamictable = {{Dynamic object|Corpses|Ray Cat Corpse}}
| desc = A corpse.
| desc = A small mound of wet hair and rotting flesh puts a bump in the ground.
| categories = Corpses
| categories = Corpses
| gameversion = 2.0.203.42
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->  
<!-- END QBE -->  


[[Category:Corpses]]
[[Category:Corpses]]