Compacted bone: Difference between revisions

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(Updated by egocarib with game version 2.0.203.45 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
Line 6: Line 6:
| av = 5
| av = 5
| dv = -10
| dv = -10
| ma = 0
| weight = 10000
| weight = 10000
| featureweightinfo = no
| featureweightinfo = no
Line 12: Line 11:
| tier = 6
| tier = 6
| colorstr = &y^Y
| colorstr = &y^Y
| tilecolors = y
| tilecolors = yY
| renderstr = █
| renderstr = █
| extra = {{Extra info|weight = 10000 | flyover = no | isoccluding = yes | animatable = yes}}
| extra = {{Extra info|weight = 10000 | flyover = no | isoccluding = yes | animatable = yes}}
Line 21: Line 20:
| desc = Bone-shapes of the human form are disarranged to tessellate properly. Round skulls require ulna knots to fill the gaps in their sequences. The boundaries of this world are rice-white and filled with presence.
| desc = Bone-shapes of the human form are disarranged to tessellate properly. Round skulls require ulna knots to fill the gaps in their sequences. The boundaries of this world are rice-white and filled with presence.
| categories = Walls
| categories = Walls
| gameversion = 2.0.203.45
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{name|caps}} is a wall found in the Folk Catacombs level of the {{favilink|Tomb of the Eaters}}. It is also generated by {{favilink|bone worm|plural}} as a trail behind them when they move.
{{name|caps}} is a wall found in the Folk Catacombs level of the {{favilink|Tomb of the Eaters}}. It is also generated by {{favilink|bone worm|plural}} as a trail behind them when they move.