Medassist module: Difference between revisions

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(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Probably unnecessary, but note that hoarshrooms don't work, despite usually being tonics)
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When the player drops below 10% HP, the {{name}} will randomly use any tonics loaded into it, prioritizing healing and {{favilink|shade oil injector|plural}}.
When the player drops below 10% HP, the {{name}} will randomly use any tonics loaded into it, prioritizing healing and {{favilink|shade oil injector|plural}}.
Note that, despite counting as tonics for most other purposes, [[Luminous hoarshroom (food)|luminous hoarshrooms]] will not work in the {{name}}, it only accepts actual injectors.
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}