Leaking: Difference between revisions
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{{name}} is an effect that causes a creature to take damage over time. This damage per turn depends on the source. | {{name}} is an effect that causes a creature to take damage over time. This damage per turn depends on the source. | ||
Similar to ''oozing,'' | Similar to ''oozing,'' '''leaking''' is an alternative description, used for beings without blood, for the [[Bleeding|bleeding]] status debuff. The appropriate liquid is spilled (sap, oil, etc.), otherwise the effect seems identical to bleeding. | ||
== Bandages? == | == Bandages? == |
Revision as of 20:01, 31 October 2024
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This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Leaking is an effect that causes a creature to take damage over time. This damage per turn depends on the source.
Similar to oozing, leaking is an alternative description, used for beings without blood, for the bleeding status debuff. The appropriate liquid is spilled (sap, oil, etc.), otherwise the effect seems identical to bleeding.
Bandages?
Bandages cannot be used to cure leaking? Needs further verification
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