Template:EncounterTable/doc
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Helper Template for formatting encounter tables. This automatically calculates chance provided weights.
Each argument is one row, represented by {{EncounterTable/Row}}. It has four named arguments, but two are exclusive to each other.
Parameters
| Parameter | Description |
|---|---|
| item | the item, also referred to as the "Blueprint". will be auto linked. Cannot be used if table is specified. |
| table | if the item is chosen from another table, use this instead. The table name should be formatted MainTableType#Table Name. Cannot be used if item is specified.
|
| quantity | How many of the item there are. This automatically calls Template:Dice tooltip, meaning that an average (with a min and max) will be displayed on hover if the quantity is a range (1-3) or a dice roll (2d3+1). |
| weight | the weight that the item has to show up. In xml, this is referred to as "Chance". |
Example
{{EncounterTable
|{{EncounterTable/Row|table=Junk#Junk 0C|weight=95}}
|{{EncounterTable/Row|table=Junk#Junk 0R|weight=5}}
|{{EncounterTable/Row|item=torch|quantity=2d3|weight=10}}
}}
| Item | Quantity | Weight | Chance |
|---|---|---|---|
| Item from Junk#Junk 0C | 11 | 95 | 86.36% |
| Item from Junk#Junk 0R | 11 | 5 | 4.55% |
| torch | 2d32-6 (Avg: 4) | 10 | 9.09% |