Template:EncounterTable/doc
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Helper Template for formatting encounter tables. This automatically calculates chance provided weights. It takes one named parameter:
Parameters
| Parameter | Description |
|---|---|
| roll | indicates how weight will be calculated.
|
Row Parameters
Each unnamed argument is one row, represented by {{EncounterTable/Row}}. It has four named arguments, but two are exclusive to each other.
| Parameter | Description |
|---|---|
| item | the item, also referred to as the "Blueprint". will be auto linked. Cannot be used if table is specified. |
| table | if the item is chosen from another table, use this instead. Cannot be used if item is specified. |
| quantity | How many of the item there are. This automatically calls Template:Dice tooltip, meaning that an average (with a min and max) will be displayed on hover if the quantity is a range (1-3) or a dice roll (2d3+1). |
| weight | the weight that the item has to show up. In xml, this is referred to as "Chance". |
Example
{{EncounterTable|roll=once
|{{EncounterTable/Row|table=Junk 0C|weight=95}}
|{{EncounterTable/Row|table=Junk 0R|weight=5}}
|{{EncounterTable/Row|item=torch|quantity=2d3|weight=10}}
|{{EncounterTable/Row|item=copper nugget|quantity=4d3|weight=10}}
}}
| Item | Quantity | Weight | Chance |
|---|---|---|---|
| Item from Junk 0C | 11 | 95 | 79.17% |
| Item from Junk 0R | 11 | 5 | 4.17% |
| torch | 2d32-6 (Avg: 4) | 10 | 8.33% |
| copper nugget | 4d34-12 (Avg: 8) | 10 | 8.33% |
{{EncounterTable|roll=each
|{{EncounterTable/Row|table=Junk 0C|weight=95}}
|{{EncounterTable/Row|table=Junk 0R|weight=5}}
|{{EncounterTable/Row|item=torch|quantity=2d3|weight=10}}
|{{EncounterTable/Row|item=copper nugget|quantity=4d3|weight=10}}
}}
| Item | Quantity | Weight | Chance |
|---|---|---|---|
| Item from Junk 0C | 11 | 95 | 95.00% |
| Item from Junk 0R | 11 | 5 | 5.00% |
| torch | 2d32-6 (Avg: 4) | 10 | 10.00% |
| copper nugget | 4d34-12 (Avg: 8) | 10 | 10.00% |