Module:ColorParse

From Caves of Qud Wiki
Revision as of 18:01, 17 September 2019 by Teamtoto (talk | contribs) (if text is empty return just blank)
Jump to navigation Jump to search
Documentation

This module parses the game's color codes in strings and formats them for the wiki. This shouldn't be directly called anymore. Use Template:Qud text instead. If the text in question has pronouns in syntax =pronouns.(pronountype)= or a similar style, use Template:Grammar.

Usage

{{#invoke: ColorParse | parse |(your text here)}}

Code:

{{#invoke: ColorParse | parse |&RS&rt&Ko&yp&Ys&Rv&ra&Kl&yi&Yn&Rn&y}}

Result:

Stopsvalinn


local p = {}

local luatable = {
            ['r'] = "#a64a2e",
            ['R'] = "#d74200",
            ['g'] = "#009403",
            ['G'] = "#00c420",
            ['b'] = "#0048bd",
            ['B'] = "#0096ff",
            ['c'] = "#40a4b9",
            ['C'] = "#77bfcf",
            ['m'] = "#b154cf",
            ['M'] = "#da5bd6",
            ['w'] = "#98875f",
            ['W'] = "#cfc041",
            ['k'] = "#0f3b3a",
            ['K'] = "#155352",
            ['y'] = "#b1c9c3",
            ['Y'] = "#FFFFFF",
            ['o'] = "#f15f22",
            ['O'] = "#e99f10"
}
--[Utility stuff]--

function normalize(string, type)
  type = type or ''
  local b = string.gsub(string,"(~J211)", "")
  if type == '' then
    b = string.gsub(b,"([{}])", "")
  elseif type == 'notxml' then
    b = string.gsub(b,"(\\n)","\n")
  end
  return b
end


function p.linebreaks(frame)
  local b = string.gsub(frame.args[1],"(~)","\n")
  return b
end

--[ The main function. Takes the first argument and snips out stuff we don't need
--[ depending on regextype.

function p.parse(frame, regextype)
  regextype = regextype or ''
  --[Determine regex type]
  local regex = "(&)(%w)(%s*)([^&\n]*)"
  if regextype == 'notxml' then
    regex = "(&)(%w)(%s*)([^&\n]*)"
  end

  local b = normalize(frame.args[1],regextype)
  local a = string.gsub(b, regex, function(_,color,space1,text)
        if text ~=nil and text ~= '' then
        local hexcolor = luatable[color]
        if hexcolor == nil then
          error ("There was no specified color for color code: " .. color)
        end
        space1 = space1 or ""
        text = text or ""
        return space1 .. "<span style=\"color: " .. hexcolor .. ";\">"  .. text .. "</span>"
        else 
           return ''
        end
  end)
return a
end

function p.nonxmlparse(frame)
  return p.parse(frame, 'notxml')
end

function p.moduleparse(frame)
  return p.parse({["args"] = {frame}})
end

function p.modulenonxmlparse(frame)
  return p.nonxmlparse({["args"] = {frame}})
end

return p