Jeweler
jeweler
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Level: 18-20 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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h |
|---|---|
ID?
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Jeweler |
Faction
|
Merchants' Guild (Loved100 Reputation) |
Demeanor
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neutral |
Tier
|
3 |
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Inventory
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Corpse Dropped
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Role
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Skirmisher |
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Extra info:
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Infobox data from game version 2.0.207.72
| |
A jeweler is a type of merchant which sells various gemstones.

Stiltgrounds.They can rarely be found in the
Stiltgrounds. Their tents can be distinguished by the
sign variant which appears outside of them, displaying a cut gem.
Wares
This information is reliable as of patch 2.0.201.58.
| Item | Number | Chance of stocking |
|---|---|---|
| phial | 1-2 | 100% |
| Random jewel-encrusted item | 2-3 | 100% |
| beaded bracelet | 0-2 | 100% |
| beaded bracelet | 0-2 | 100% |
| beaded bracelet | 0-2 | 100% |
RandomDrawn from the Figurines_Zonetier population, with higher tier figurines being stocked more frequently by jewelers in higher-tier zones. figurine |
0-2 | 10% for first, 10% for second |
| Item from Gemstones | 3-4 | 100% |
Wares information taken from PopulationTables.xml and ObjectBlueprints.xml
The random jewel-encrusted item may be any item of tier 0-6 that is eligible for dynamic encounters and can be jewel-encrusted, except for a random-point recoiler.[1]
Dialogue
Gallery
-
The sign variant which appears outside of jeweler tents in the Stiltgrounds.
References
This information is reliable as of patch 2.0.209.44.
- ↑
XRL.World.Parts.RandomJewelEncrustedItem, methodGenerateJewelEncrustedItem
