Armorer

Revision as of 22:15, 28 December 2020 by Pokedragonboy (talk | contribs) (Added a wares table, though I would be most grateful if someone could fact-check if the armor wares are correct (looking in PopulationTables.xml, it says they stock something from the table DynamicInheritsTable:BaseArmor:Tier1 (or 2 or 3), which I think just means random tier 1/2/3 armor, but I could be wrong there))
armorer
Character

h

ID?Use this ID to Wish for armorer

Armorer

Faction

Merchants' Guild (Loved100 Reputation)

Demeanor

neutral

Inventory
Mutations
Corpse Dropped

human corpse(favilink error!) (90%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

25 XP

XP Tier

0

Role

Brute


Extra info:
  • Weighs 200 lbs
armorer

Tongs clip between their soot-seared apron and the barrel of their chest. They clasp a swivel knife and hammer for working leather and metal.

Perfect
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This article has information that is missing or not up to par.
Reason: Need to add dialogue and a wares table

An armorer is a type of merchant which sells armor pieces that can be worn in the body equipment slot.

An armorer in their tent in the Stiltgrounds, along with a bronze ingot and several pieces of armor.

The tents of armorers found in the Stiltgrounds can be identified by the sign variant which appears outside of them, seemingly displaying a chestplate or similar piece of armor. In larger armorer tents, there is a chance for bronze ingots and/or pieces of armor to appear on the ground in the tent.

Wares

This information is reliable as of patch 2.0.201.58.
Item Number Chance of stocking
Tier 1 Armor 5-6 100%
Tier 2 Armor 3-4 100%
Tier 3 Armor 1 100%
 bronze ingot 2-4 100%

Wares information taken from PopulationTables.xml and ObjectBlueprints.xml

[1] Live and drink, armorsmith. [End]

Gallery