Two-hearted
Two-hearted
Category
|
Physical |
---|---|
Cost
|
4 |
ID?Use this ID to wish for the mutation
(example: mutation:HeightenedToughness ) |
HeightenedToughness |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Penalty
Level | Quickness |
---|---|
[1,4] | -3 |
[5,8] | -6 |
[9,10] | -9 |
Healing
In this case, "badly wounded" refers to when HP drops below 50%. If Two-hearted hasn't healed the creature in at least 200 turns, there is a $ {\frac {20+5\times (Level-1)\times {\text{STR modifier}}}{100}}\% $ chance that the creature will heal.
Your heartbeats synchronize! |
The creature will then heal
(Level)d6 and the cooldown for this ability will be set to 200.