Conduct Library
This is a list of player-created conducts, or rule sets, that expand upon the general play of the game. The purpose of each conduct varies. For example, a player may follow a conduct where certain game mechanics are restricted in order to make their experience more challenging or a conduct where random actions are required, so a more flexible approach is encouraged.
How to use this page
- Do not delete conducts unless they contain offensive language. If this event occurs, leave a comment on one of the talk pages of a community administrator.
- Conducts must contain the following:
-A name -The author(s) or "Anonymous" -An Intention -A rule set
Intentions
Conducts are divided by Intentions, so players may find one that suits their needs more efficiently. Conduct creators should keep in mind what the overall purpose of the conduct is before including it in this listing. Consequentially, each conduct must be marked with one of the below Intentions.
Challenge
- For rule sets that are made primarily to increase the overall difficulty of the play. Ability restrictions, timers, level caps, and conditional losses are common aspects of this Intention.
Role
- For rule sets that are made primarily to cause players to act from a certain perspective or persona. Factions requirements, permanent Domination, and win conditions that are fundamentally different from completing the main story Quests or by Death#Calculating_Points are common aspects of this Intention.
Stream
- For rule sets that are made primarily to encourage/support interaction with a player's audience. Voting and tandem/team play are common aspects of this Intention.
Humor
- For rule sets that are made primarily to
Rule Sets
Rule sets are the main content of the conduct.
Conducts
This page is a work in progress.