Acute blinking tic: Difference between revisions

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40 bytes added ,  08:05, 14 April 2022
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(Created page with "{{As Of Patch|2.0.199.7}} {{Effect|{{qud text|&Bacute blinking tic}}|There is a small chance each round that you randomly teleport to a nearby location.|BlinkingTicSickness}}...")
 
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{{As Of Patch|2.0.199.7}}
{{Effect|&Bacute blinking tic|
{{Effect|{{qud text|&Bacute blinking tic}}|There is a small chance each round that you randomly teleport to a nearby location.|BlinkingTicSickness}}
| desc = There is a small chance each round that you randomly teleport to a nearby location.
When afflicted with {{name}}, the creature will have a 0.5% chance to lurch suddenly and blink away as if they have [[Blinking Tic]]. This distorts reality, so if there are normality fields nearby, this may cause damage to the inflicted.
| id = BlinkingTicSickness
| type = 111000000000000000100000000
| gameversion = 2.0.201.78}}
When afflicted with {{name}}, the creature will have a 0.5% chance to lurch suddenly and blink away as if they have {{favilink|Blinking Tic}}. This distorts reality, so if there are normality fields nearby, this may cause damage to the inflicted.


Currently, the only thing that can inflict acute blinking tic is [[Either or|either / or]], which has the effect last for 1,200 turns or one day.
The only thing that can inflict acute blinking tic is [[Either or|either / or]], which has the effect last for 1,200 turns or one day.
{{Effect Navbox}}
{{Effect Navbox}}

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