Agility-based cooking effects: Difference between revisions
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'''Agility-based''' cooking effects are [[cooking effect]]s that use Agility and agility-based skills. The following ingredients grant agility based effects: | '''Agility-based''' cooking effects are [[cooking effect]]s that use Agility and agility-based skills. The following ingredients grant agility based effects: | ||
{{Food that grants|Agility}} | {{Food that grants|Agility-based}} | ||
==Unit Effects== | ==Unit Effects== |
Revision as of 01:30, 20 August 2020
This article is about cooking effect. For attribute, see Attributes#Agility. |
Agility-based cooking effects are cooking effects that use Agility and agility-based skills. The following ingredients grant agility based effects:
Unit Effects
Trigger Events
Triggered Effects
These effects occur in response to a trigger condition supplied by a different ingredient.
...you shank your opponent. |
When these effects trigger, the messsage log will display "(creature) perform(s) an act of nimble violence." or "(creature) assume a limber pose." respectively.