Agility-based cooking effects: Difference between revisions
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{{Cooking effect | {{Cooking effect | ||
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When these effects trigger, the message log will display "(creature) perform(s) an act of nimble violence." or "(creature) assume a limber pose." respectively. | When these effects trigger, the message log will display "(creature) perform(s) an act of nimble violence." or "(creature) assume a limber pose." respectively. | ||
[[Category:Cooking Effects]] | [[Category:Cooking Effects]] | ||
== Tips == | |||
{{Opinion}} | |||
* The '''''Whenever you perform a critical hit...''''' trigger can be extremely effective when paired with a high-critical-rate weapon, such a dual masterwork chain pistols with the [[Akimbo]] and [[Weak Spotter]] skills. |
Revision as of 19:49, 20 August 2020
Agility-based cooking effects are a category of cooking effects that can be granted by cooking with the following ingredients:
Basic Effects
The following basic effects can be granted by this category of ingredients.
A basic effect is guaranteed when cooking with only one ingredient. Basic effects can also sometimes be obtained when cooking with two or more ingredients. For more information, refer to basic and triggered effects.
+4 Agility |
Trigger Events
Triggered Effects
These effects occur in response to a trigger condition supplied by a different ingredient.
...you shank your opponent. |
When these effects trigger, the message log will display "(creature) perform(s) an act of nimble violence." or "(creature) assume a limber pose." respectively.
Tips
This section is opinion-based. Your mileage may vary.
- The Whenever you perform a critical hit... trigger can be extremely effective when paired with a high-critical-rate weapon, such a dual masterwork chain pistols with the Akimbo and Weak Spotter skills.