Beamsplitter: Difference between revisions
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As a trade-off, this mod also decreases the {{PV}}[[PV]] of the weapon's projectiles by 1. | As a trade-off, this mod also decreases the {{PV}}[[PV]] of the weapon's projectiles by 1. | ||
<div style="display:flex;flex-wrap:wrap;"> | <div style="display:flex; flex-wrap:wrap;"> | ||
<div style="margin-right: 2.5em;"> | |||
{{masked gif | img = beamsplitter demo electrobow.png | gif = beamsplitter demo electrobow.gif }} | |||
</div> | |||
<div style="margin-right: 2.5em;"> | <div style="margin-right: 2.5em;"> | ||
== Eligible Equipment == | == Eligible Equipment == | ||
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| format = table | | format = table | ||
}} | }} | ||
</div> | </div> | ||
</div> | </div> | ||
== Tips == | == Tips == | ||
{{opinion}} | {{opinion}} | ||
* Because the {{favilink|arc winder}} and {{favilink|high-voltage arc winder}} do not rely on penetration, applying the '''fitted {{name}}''' mod to those weapons has no drawback. | * Because the {{favilink|arc winder}} and {{favilink|high-voltage arc winder}} do not rely on penetration, applying the '''fitted {{name}}''' mod to those weapons has no drawback. | ||
* The {{favilink|space inverter}} has a completely unique interaction with the '''fitted {{name}}''' mod. | |||
{{references|2.0.202.92}} | {{references|2.0.202.92}} | ||
{{Mod Navbox}} | {{Mod Navbox}} |
Latest revision as of 15:42, 21 February 2024
with beamsplitter
Category
|
Beam Weapon |
---|---|
Native tierLess likely to appear on items
of a lower tier than this. |
4 |
Rarity
|
Rare |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<6> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1.3 |
+1 | |
+2 | |
ID
|
ModBeamsplitter |
Fitted with beamsplitter: This weapon has a 3-way spread with each shot at -1 penetration. |
The fitted with beamsplitter mod can be applied to beam weapons. It modifies the weapon so that each projectile fired by the weapon is split into three separate projectiles with an exact spread of 18°. The original projectile travels along the path it normally would, while the two additional projectiles travel at angular offsets of -9° and 9°.[1]
As a trade-off, this mod also decreases the PV of the weapon's projectiles by 1.
Eligible Equipment
Item | Tier |
---|---|
phase cannon | 8 |
high-voltage arc winder | 7 |
space inverter | 7 |
spaser pistol | 7 |
spaser rifle | 7 |
blood-gradient hand vacuum | 6 |
di-thermo beam | 6 |
hand rail | 6 |
hypertractor | 6 |
light rail | 6 |
nullray pistol | 6 |
arc winder | 5 |
chain laser | 5 |
eigenpistol | 5 |
eigenrifle | 5 |
freeze ray | 5 |
laser pistol | 4 |
laser rifle | 4 |
electrobow | 3 |
Eligible NPC Equipment
Item | Tier |
---|---|
galgal'snaser cannon | 8 |
shoulder-mounted light cannon | 7 |
conservator'slightlock | 6 |
anomaly extinguisher'spoint-defense laser | 6 |
Tips
This section is opinion-based. Your mileage may vary.
- Because the arc winder and high-voltage arc winder do not rely on penetration, applying the fitted with beamsplitter mod to those weapons has no drawback.
- The space inverter has a completely unique interaction with the fitted with beamsplitter mod.
References
This information is reliable as of patch 2.0.202.92.
- ↑
XRL.World.Parts.ModNanon