Bedger: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
mNo edit summary
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(6 intermediate revisions by 3 users not shown)
Line 6: Line 6:
| av = 3
| av = 3
| dv = -10
| dv = -10
| ma = 0
| weight = 400
| weight = 400
| featureweightinfo = no
| featureweightinfo = no
Line 14: Line 13:
| tilecolors = Ww
| tilecolors = Ww
| renderstr = ≡
| renderstr = ≡
| extra = {{Extra info|weight = 400 | solid = no | flyover = no | animatable = yes}}
| extra = {{Extra info|weight = 400 | flyover = no | animatable = yes}}
| inheritingfrom = BaseBed
| inheritingfrom = BaseBed
| dynamictable = {{Dynamic object|AnimatableFurniture|Bedger}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Bedger}}
Line 20: Line 19:
| desc = Historians of leisure divide all epochs into the following three ages: the span before ursine creatures evolve or civilizations rise to admire them, the span between ursine prominence and a civilization's capacity to fashion divans in their likeness, and thence the span until the civilization's fall.
| desc = Historians of leisure divide all epochs into the following three ages: the span before ursine creatures evolve or civilizations rise to admire them, the span between ursine prominence and a civilization's capacity to fashion divans in their likeness, and thence the span until the civilization's fall.
| categories = Beds
| categories = Beds
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}
=== Animated ===
{{name|plural}} can be animated via {{favilink|spray-a-brain}} or {{favilink|nano-neuro animator}}. Animated {{name|plural}} have [[Meditate]] and [[Fasting Way]].
{{Beds Navbox}}
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