Biodynamic power plant: Difference between revisions

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imported>Trashmonks
(Created by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
 
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.200.80 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.80}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|biodynamic power plant}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}biodynamic power plant{{)}}}}}}
| image = biodynamic power plant.png
| image = biodynamic power plant.png
| weight = 2
| weight = 2
Line 10: Line 12:
| inheritingfrom = BaseCybernetics2Equipment_6point
| inheritingfrom = BaseCybernetics2Equipment_6point
| desc = A microturbine skims hemopower off the circulation of blood and the chemical reactions therein.
| desc = A microturbine skims hemopower off the circulation of blood and the chemical reactions therein.
{{Qud shader|rules|{{(}}Provides a continuous 5000 units of charge per turn to equipped items that can access onboard power systems, such as items with the Jacked mod.{{)}}}}
| categories = Items
| categories = Items
}}
}}
<!-- END QBE -->

Revision as of 18:04, 27 July 2020

This information is reliable as of patch 2.0.200.80. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.200.80.
biodynamic power plant
Biodynamic power plant.png
$
360.00
Commerce Value
2
lbs.
Weight
Complexity

6

Character

ç

ID?Use this ID to Wish for the item

BiodynamicPowerPlant

biodynamic power plant

A microturbine skims hemopower off the circulation of blood and the chemical reactions therein.

Provides a continuous 5000 units of charge per turn to equipped items that can access onboard power systems, such as items with the Jacked mod.

Perfect