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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|{{(}}bionic hands{{)}}}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}bionic hands{{)}}}}}} | ||
| image = bionic hands.png | | image = bionic hands.png | ||
| overrideimages = {{altimage start}}{{altimage | bionic hands identified.png | type = identified}}{{altimage | bionic hands unidentified.png | type = unidentified}}{{altimage end}} | |||
| weight = 5 | | weight = 5 | ||
| featureweightinfo = yes | |||
| commerce = 180 | | commerce = 180 | ||
| id = BionicHands | | id = BionicHands | ||
| complexity = 4 | | complexity = 4 | ||
| colorstr = &C | | colorstr = &C | ||
| tilecolors = rC | |||
| renderstr = ç | | renderstr = ç | ||
| inheritingfrom = | | inheritingfrom = BaseCyberneticsEquipment_3point | ||
| dynamictable = {{Dynamic object|Items|BionicHands}} | |||
| unidentifiedimage = bionic hands unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement. | | desc = A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement. | ||
{{Qud shader|rules|{{(}}+ | {{Qud shader|rules|{{(}}+2 Agility | ||
Target body parts: Hands | |||
License points: 3 | |||
Only compatible with True Kin genotypes{{)}}}} | |||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |