Bionic hands: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(12 intermediate revisions by 2 users not shown)
Line 10: Line 10:
| complexity = 4
| complexity = 4
| colorstr = &C
| colorstr = &C
| tilecolors = rC
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_3point
| inheritingfrom = BaseCyberneticsEquipment_3point
| dynamictable = {{Dynamic object|Items|BionicHands}}
| unidentifiedimage = bionic hands unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement.
| desc = A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement.


{{Qud shader|rules|{{(}}+1 Agility
{{Qud shader|rules|{{(}}+2 Agility


Target body parts: Hands
Target body parts: Hands
Line 20: Line 25:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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