Bionic hands: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by the same user not shown)
Line 12: Line 12:
| tilecolors = rC
| tilecolors = rC
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_3point
| inheritingfrom = BaseCyberneticsEquipment_3point
| unidentifiedinfo = {{Unidentified info | tile = bionic hands unidentified.png | name = weird artifact | altname = device }}
| dynamictable = {{Dynamic object|Items|BionicHands}}
| unidentifiedimage = bionic hands unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement.
| desc = A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement.


{{Qud shader|rules|{{(}}+1 Agility
{{Qud shader|rules|{{(}}+2 Agility


Target body parts: Hands
Target body parts: Hands
Line 22: Line 25:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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