Bionic hands: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Tag: Manual revert
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by the same user not shown)
Line 12: Line 12:
| tilecolors = rC
| tilecolors = rC
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_3point
| inheritingfrom = BaseCyberneticsEquipment_3point
| unidentifiedinfo = {{Unidentified info | tile = bionic hands unidentified.png | name = weird artifact | altname = device }}
| dynamictable = {{Dynamic object|Items|BionicHands}}
| unidentifiedimage = bionic hands unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement.
| desc = A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement.


{{Qud shader|rules|{{(}}+1 Agility
{{Qud shader|rules|{{(}}+2 Agility


Target body parts: Hands
Target body parts: Hands
Line 22: Line 25:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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