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'''Bits''' are components used for [[Tinkering]]. Bits can be denoted by either colored dots or by letters and numbers. On the wiki, letters and numbers will be used. The wiki uses {{bits|0}} for ease of use, 0 bits on game start, will be a random choice between {{bits|A}}, {{bits|B}}, {{bits|C}}, and {{bits|D}} bits. Also, during world generation, there is small chance for each of tinkering recipes to replace its one or more advanced bits with two of previous tier bits. These "altered" recipes remain the same for the entire game.
{{As Of Patch|2.0.201.64}}
'''Bits''' are components used for [[Tinkering]]. Bits can be denoted by either colored dots or by letters and numbers. On the wiki, letters and numbers will be used. 0 bits on game start will be a random choice between {{bits|A}}, {{bits|B}}, {{bits|C}}, and {{bits|D}} bits. The wiki uses {{bits|0}} for ease of use. Also, during world generation, there is small chance for each of tinkering recipes to replace one or more of their advanced bits with two bits of previous tiers. These "altered" recipes remain the same for the entire game.


Bits can be acquired by [[disassemble|disassembling]] an item that is able to be disassembled using the relevant skill; the most obvious such source is [[Scrap]], which is useless on their own. Alphabet bits are very common and are used for base material, while numbered bits are rare - generally, the higher the number, the rarer.
Bits can be acquired by [[disassemble|disassembling]] an item that is able to be disassembled using the relevant skill; the most obvious such source is [[Scrap]], which is useless on their own. Alphabet bits are very common and are used for base material, while numbered bits are rare - generally, the higher the number, the rarer.
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*Destroyed & [[Dismember]]ed [[:Category:Robots|mechanical creatures]], such as turrets and robots, might also leave some random scrap behind, in the same manner as other creatures leave corpses.
*Destroyed & [[Dismember]]ed [[:Category:Robots|mechanical creatures]], such as turrets and robots, might also leave some random scrap behind, in the same manner as other creatures leave corpses.
*Traders dealing with technical items, such as [[Argyve]] in [[Joppa]], usually have a selection of scrap for sale, as well.
*Traders dealing with technical items, such as [[Argyve]] in [[Joppa]], usually have a selection of scrap for sale, as well.
*Most bits are obtained by disassembling pieces of scrap or various technological [[:Category:Artifacts|artifacts]]
*Most bits are obtained by disassembling pieces of scrap or various technological [[artifacts]]
**Note that when disassembling something, you are guaranteed to always receive its most valuable bit(the rightmost one); you then have a 50% chance of getting each remaining bit.
**Note that when disassembling something, you are guaranteed to always receive its most valuable bit(the rightmost one); you then have a 50% chance of getting each remaining bit; the percentage chance for additional bits can be improved with either a [[Basic toolkit]] or an [[Advanced toolkit]] (their bonuses do not stack).


===Reliable Sources for Specific Bits===
===Reliable Sources for Specific Bits===
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|-
|-
|{{bits|A}}{{bits|B}}{{bits|C}}{{bits|D}}
|{{bits|A}}{{bits|B}}{{bits|C}}{{bits|D}}
|These bits are from an source that gives {{bits|0}}, but what kind the will depend on the run. The most common source of these are scrap and mk I and mk II grenades. Most items contain a 0 bit at the very least, so there is usually a 50% chance of obtaining a 0 bit when disassembling something.
|These bits are from an source that gives {{bits|0}}, but what kind will depend on the run. The most common source of these are [[scrap]] and mk I and mk II [[grenades]]. Most items contain a {{bits|0}} bit at the very least, so there is usually a 50% chance of obtaining a {{bits|0}} bit when disassembling something.


Can also be farmed by defusing and disassembling mines laid by [[Miner Mk I]] bots and its higher-level equivalents.
Can also be farmed by defusing and disassembling mines laid by {{favilink|Miner Mk I}} bots and its higher-level equivalents.


Another farming method is to kill {{favilink|boosterbot|plural}}, which drop a large number {{favilink|empty injector|plural}} that will disassemble into two 0 bits.
Another farming method is to kill {{favilink|boosterbot|plural}}, which drop a large number {{favilink|empty injector|plural}} that will disassemble into two 0 bits.
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|-
|-
|{{bits|1}}
|{{bits|1}}
|Gained by deconstructing [[Chem cell|Chem Cells]], which are often dropped by defeated robots. One spot with low level robots that drop chem cells is lower Grit Gate, without the [[droid scrambler]] to also gain experience. All nonrare tonics also require one. The stun rods they drop also disassemble into a 1 bit.
|Gained by deconstructing {{favilink|fidget cell|plural}}, {{favilink|lead-acid cell|plural}}, and regular {{favilink|Chem Cell|plural}} often dropped by defeated robots. One spot with low level robots that drop chem cells is upper and lower {{favilink|Grit Gate}}- go there without a {{favilink|droid scrambler}} to also gain experience. The stun rods that they will drop also disassemble into a {{bits|1}} bit.


More advanced grenades also have it. If lucky, you can encounter a [[Miner Mk I]] or above whose mines contain this bit.
More advanced grenades also have {{bits|1}} bits. If you're lucky, you can encounter a [[miner Mk I]] or above whose mines contain this bit.
|[[/Items by bits#1]]
|[[/Items by bits#1]]
|-
|-
|{{bits|2}}
|{{bits|2}}
|Extracted from {{favilink|musket|plural}}, {{favilink|Desert rifle|plural}}, and similar guns. Desert rifles are always carried by {{favilink|Goatfolk yurtwarden|plural}} in the [[jungles]] and {{favilink|Issachari rifler|plural}} in the deserts in the [[salt dunes]].
|Extracted from {{favilink|musket|plural}}, {{favilink|Issachar rifle|plural}}, and similar guns. Issachar rifles are always carried by {{favilink|Goatfolk yurtwarden|plural}} in the {{favilink|jungle|plural}} and {{favilink|Issachari rifler|plural}} in the {{favilink|salt dunes}}.
|[[/Items by bits#2]]
|[[/Items by bits#2]]
|-
|-
|{{bits|3}}
|{{bits|3}}
|Extracted from recoilers, {{favilink|Pump shotgun}}s and {{favilink|Semi-automatic pistol|plural}}.  Mafeo will always sell Grit Gate recoilers that can be used as a source for this.
|Extracted from recoilers, {{favilink|Pump shotgun}}s and {{favilink|Semi-automatic pistol|plural}}.  {{favilink|Mafeo}} will always sell Grit Gate recoilers that can be used as a source for this.


Semi-automatic pistols can be obtained in unlimited quantity by disarming the {{favilink|microturret|plural}} created by a [[Spring-turret grenade mk I|spring-turret grenades]], effectively allowing the {{bits|2}} bits used to make such grenades to be upgraded to {{bits|3}} bits.
Semi-automatic pistols can be obtained in unlimited quantity by disarming the {{favilink|microturret|plural}} created by {{favilink|Spring-turret grenade mk I|spring-turret grenades}}, effectively allowing the {{bits|2}} bits used to make such grenades to be upgraded to {{bits|3}} bits.
|[[/Items by bits#3]]
|[[/Items by bits#3]]
|-
|-
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|Extracted from {{favilink|Sphynx salt injector|plural}} and {{favilink|ubernostrum injector|plural}}, which are often sold by Mafeo and similar merchants. Weapons like {{favilink|nullray pistol|plural}} or {{favilink|vibro blade|plural}} that may be useless for the current character can also be disassembled.
|Extracted from {{favilink|Sphynx salt injector|plural}} and {{favilink|ubernostrum injector|plural}}, which are often sold by Mafeo and similar merchants. Weapons like {{favilink|nullray pistol|plural}} or {{favilink|vibro blade|plural}} that may be useless for the current character can also be disassembled.


Much rarer than 6 bits, contrary to its order.
Much rarer than {{bits|6}} bits, contrary to its order.
|[[/Items by bits#5]]
|[[/Items by bits#5]]
|-
|-
|{{bits|6}}
|{{bits|6}}
|Extracted from the furniture in {{favilink|Bethesda Susa}}, especially the {{favilink|Regeneration tank}}. {{favilink|Templar phylactery|plural}} are also good sources and drop from {{favilink|phylactery squire|plural}}.
|Extracted from {{favilink|Templar phylactery|plural}} and {{favilink|nuclear cell|plural}}.
|[[/Items by bits#6]]
|[[/Items by bits#6]]
|-
|-
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|Can be reliably salvaged from {{favilink|leering stalker|plural}}, specifically its head and weapon, if it can be killed.
|Can be reliably salvaged from {{favilink|leering stalker|plural}}, specifically its head and weapon, if it can be killed.


One guaranteed {{bits|7}} AI Microcontroller from the {{favilink|Small sphere of negative weight}} can be found in the [[Waterlogged Tunnel]] under [[Joppa]]. 7 bits can also be disassembled from {{favilink|psionic sarcophagus|plural}} in Bethesda Susa.
One guaranteed {{bits|7}} AI Microcontroller from the {{favilink|Small sphere of negative weight}} can be found in the {{favilink|Waterlogged Tunnel}} under {{favilink|Joppa}}. {{bits|7}} bits can also be disassembled from several high tier ranged weapons.
|[[/Items by bits#7]]
|[[/Items by bits#7]]
|-
|-
|{{bits|8}}
|{{bits|8}}
|Lower levels of caves often spawn [[Dynamic turret tinker|Dynamic Turret Tinkers]] and {{favilinlk|Phase cannon tinker|plural}}, which place {{favilink|phase cannon turrets}} that can be disarmed for the weapon and often also spawn with {{favilink|Antimatter cell|plural}}.
|Lower levels of caves often spawn {{favilink|Dynamic turret tinker|plural}} and {{favilink|Phase cannon tinker|plural}}, which place {{favilink|phase cannon turret|plural}} that can be disarmed for the weapon, and often also spawn with {{favilink|Antimatter cell|plural}}.
|[[/Items by bits#8]]
|[[/Items by bits#8]]
|}
|}
 
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