Bronze two-handed sword: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(19 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;wbronze&amp;y two-handed sword}}
| title = {{Qud text|{{Qud shader|w|{{(}}bronze{{)}}}} two-handed sword}}
| image = bronze twohanded sword.png
| image = bronze twohanded sword.png
| pv = 5
| pv = 5
| maxpv = 6
| maxpv = 6
| vibro = no
| damage = 1d6
| damage = 1d6
| weight = 9
| weight = 9
| featureweightinfo = yes
| commerce = 20
| commerce = 20
| weaponskill = {{SkillID to name|LongBlades}}
| id = Two-Handed Sword
| tier = 0
| tier = 0
| weaponskill = {{SkillID to name|LongBlades}}
| colorstr = &amp;w
| colorstr = &amp;w
| tilecolors = wy
| renderstr = \
| renderstr = \
| id = Two-Handed Sword
| extra = {{Extra info|twohanded = yes | metal = yes}}
| twohanded = yes
| metal = yes
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| dynamictable = {{Dynamic object|MeleeWeapons}}
| dynamictable = {{Dynamic object|Items|Two-Handed Sword}} </br>{{Dynamic object|MeleeWeapons|Two-Handed Sword}}
| desc = A hulking sword, built to cleave opponents in two.
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = Scratches checker the broad length of edged bell bronze, and skin oil dampens the double-handed leather grip.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
{{No Description}}
{{Weapon Navbox}}
[[Category:Long Blades]]
[[Category:Long Blades]]
19,173

edits

Navigation menu