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{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
| image = | | image = {{mutation page image}} | ||
| type = Physical | | type = Physical | ||
| cost = 3 | | cost = 3 | ||
Line 8: | Line 7: | ||
| canequipslots = yes | | canequipslots = yes | ||
| id = BurrowingClaws | | id = BurrowingClaws | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You bear spade-like claws that can burrow through the earth. | | desc = You bear spade-like claws that can burrow through the earth. | ||
4 successful attacks dig through a wall\nClaw penetration vs walls: &C(level based)&y\nClaws are also a short-blade class natural weapon that | 4 successful attacks dig through a wall\nClaw penetration vs walls: &C(level based)&y\nClaws are also a short-blade class natural weapon that deal &C(level based)&y damage to non-walls.\n | ||
(''if prerelease content is enabled''): | (''if prerelease content is enabled''): | ||
Can dig passages up or down when outside of combat\n | Can dig passages up or down when outside of combat\n | ||
| realitydistort =no | | realitydistort =no | ||
}}'''Burrowing Claws''' is a physical mutation that replaces the player's natural fists with | }}'''Burrowing Claws''' is a physical mutation that replaces the player's natural fists with {{favilink page|Data:Claw (Burrowing Claws)|plural}} that are classified as [[Short Blade]] natural weapons, with different properties depending on if the player's target is a structural object or not. | ||
Burrowing Claws allows a creature to destroy a wall within four attacks that successfully [[Penetration|penetrate]]. The penetration bonus is determined by mutation level and is independent of the | Burrowing Claws allows a creature to destroy a wall within four attacks that successfully [[Penetration|penetrate]]. The penetration bonus is determined by mutation level and is independent of the {{PV}}PV used against non-structural objects, which is instead determined by the creature's [[Strength]] bonus (with an uncapped maximum PV depending on strength). If the creature is wielding a weapon in a hand with {{favilink page|Data:Claw (Burrowing Claws)|plural}}, walls can still be broken within four successful attacks, but the {{PV}}PV of the weapon wielded will be used instead (which can include the guaranteed penetration of [[vibro weapons]]). | ||
Having this mutation grants the player the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way. | |||
If the player has [[Unfinished and | The {{favilink page|Data:Claw (Burrowing Claws)|plural}} granted by Burrowing Claws also act as weapons falling under the Short Blade skill tree, benefitting from any skill the creature has within that tree. {{favilink page|Data:Claw (Burrowing Claws)|Claws}} will only be used as weapons if nothing occupies the hand slot they are located on. | ||
If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, Burrowing Claws grants two additional abilities that allow the player to create staircases up or down when out of combat. | |||
== Formulas == | |||
The following formula is used to determine penetration bonus based on mutation level. | |||
{| class="wikitable" | |||
! Penetration Bonus | |||
|{{simple formula | Level * 3 }} | |||
|} | |||
Damage is not determined by a formula and is instead determined by reaching specific level thresholds. | |||
== Advancement Table == | == Advancement Table == | ||
Line 30: | Line 40: | ||
{| class="wikitable" | {| class="wikitable" | ||
!Mutation Level | !Mutation<br>Level | ||
! | !PV Bonus<br>Against Walls | ||
!Damage | !Damage | ||
|- | |- | ||
|1 | |1 | ||
| +3 | | +3 | ||
|{{Heart}}1d2 | |{{Heart}}{{dice tooltip|1d2}} | ||
|- | |- | ||
|2 | |2 | ||
| +6 | | +6 | ||
|{{Heart}}1d2 | |{{Heart}}{{dice tooltip|1d2}} | ||
|- | |- | ||
|3 | |3 | ||
| +9 | | +9 | ||
|{{Heart}}1d2 | |{{Heart}}{{dice tooltip|1d2}} | ||
|- | |- | ||
|4 | |4 | ||
| +12 | | +12 | ||
|{{Heart}}1d3 | |{{Heart}}{{dice tooltip|1d3}} | ||
|- | |- | ||
|5 | |5 | ||
| +15 | | +15 | ||
|{{Heart}}1d3 | |{{Heart}}{{dice tooltip|1d3}} | ||
|- | |- | ||
|6 | |6 | ||
| +18 | | +18 | ||
|{{Heart}}1d3 | |{{Heart}}{{dice tooltip|1d3}} | ||
|- | |- | ||
|7 | |7 | ||
| +21 | | +21 | ||
|{{Heart}}1d4 | |{{Heart}}{{dice tooltip|1d4}} | ||
|- | |- | ||
|8 | |8 | ||
| +24 | | +24 | ||
|{{Heart}}1d4 | |{{Heart}}{{dice tooltip|1d4}} | ||
|- | |- | ||
|9 | |9 | ||
| +27 | | +27 | ||
|{{Heart}}1d4 | |{{Heart}}{{dice tooltip|1d4}} | ||
|- | |- | ||
|10 | |10 | ||
| +30 | | +30 | ||
|{{Heart}}1d6 | |{{Heart}}{{dice tooltip|1d6}} | ||
|} | |} | ||
Line 80: | Line 90: | ||
{| class="wikitable" | {| class="wikitable" | ||
!Mutation Level | !Mutation<br>Level | ||
! | !PV Bonus<br>Against Walls | ||
!Damage | !Damage | ||
|- | |- | ||
|11 | |11 | ||
| +33 | | +33 | ||
|{{Heart}}1d6 | |{{Heart}}{{dice tooltip|1d6}} | ||
|- | |- | ||
|12 | |12 | ||
| +36 | | +36 | ||
|{{Heart}}1d6 | |{{Heart}}{{dice tooltip|1d6}} | ||
|- | |- | ||
|13 | |13 | ||
| +39 | | +39 | ||
|{{Heart}}1d8 | |{{Heart}}{{dice tooltip|1d8}} | ||
|- | |- | ||
|14 | |14 | ||
| +42 | | +42 | ||
|{{Heart}}1d8 | |{{Heart}}{{dice tooltip|1d8}} | ||
|- | |- | ||
|15 | |15 | ||
| +45 | | +45 | ||
|{{Heart}}1d8 | |{{Heart}}{{dice tooltip|1d8}} | ||
|- | |- | ||
|16 | |16 | ||
| +48 | | +48 | ||
|{{Heart}}1d10 | |{{Heart}}{{dice tooltip|1d10}} | ||
|- | |- | ||
|17 | |17 | ||
| +51 | | +51 | ||
|{{Heart}}1d10 | |{{Heart}}{{dice tooltip|1d10}} | ||
|- | |- | ||
|18 | |18 | ||
| +54 | | +54 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|19 | |19 | ||
| +57 | | +57 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|20 | |20 | ||
| +60 | | +60 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|} | |} | ||
Line 130: | Line 140: | ||
{| class="wikitable" | {| class="wikitable" | ||
!Mutation Level | !Mutation<br>Level | ||
! | !PV Bonus<br>Against Walls | ||
!Damage | !Damage | ||
|- | |- | ||
|21 | |21 | ||
| +63 | | +63 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|22 | |22 | ||
| +66 | | +66 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|23 | |23 | ||
| +69 | | +69 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|24 | |24 | ||
| +72 | | +72 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|25 | |25 | ||
| +75 | | +75 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|26 | |26 | ||
| +78 | | +78 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|27 | |27 | ||
| +81 | | +81 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|28 | |28 | ||
| +84 | | +84 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|29 | |29 | ||
| +87 | | +87 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|- | |- | ||
|30 | |30 | ||
| +90 | | +90 | ||
|{{Heart}}1d12 | |{{Heart}}{{dice tooltip|1d12}} | ||
|} | |} | ||
</div> | </div> | ||
<div style="margin-right: 2.5em;"> | <div style="margin-right: 2.5em;"> | ||
==Advantages & Disadvantages== | ==Advantages & Disadvantages== | ||
{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier | * Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier | ||
* If the player has [[unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground | * If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground | ||
* Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies | * Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies | ||
*Provides short-blade class natural weapons, which have no penetration cap | * Provides short-blade class natural weapons, which have no penetration cap | ||
===Disadvantages=== | ===Disadvantages=== | ||
* The mutation's listed penetration bonus only applies to walls. Penetration against creatures is instead determined by your strength | |||
* Requires significant mutation levels in order to match the damage output of higher tier weapons | |||
* As they are a short-blade and are always equipped, both the left hand and right hand claws are eligible for [[Rejoinder]], and can heavily impact the player's DPS with that skill if the claws are not leveled up | |||
===Considerations=== | |||
* Any [[Mutated Human]] can temporarily get mid-level {{name}} by using a {{favilink|skulk injector}} | |||
* Both Mutated Humans and [[True Kin]] may also get it by cooking with {{favilink|congealed skulk}} | |||
** Without a recipe (such as [[Bone Babka]]), this can take several tries | |||
* Digging with [[vibro weapons]] will quickly destroy any wall even at {{name}} level 1, and higher levels don't further improve this. | |||
** If though multi-wielding you have four or more vibro strikes per attack, this will allow you to break through any wall in a single turn including {{favilink|Forcefield|plural}} | |||
* This mutation may cause accidental destruction of walls in towns, though that can be prevented by toggling digging off when it is unwanted. | |||
* For [[unarmed]] combat, {{favilink|waxflab}} on hands will do slightly more damage than level 10 {{name}}, although it uses a different skill | |||
==Creatures with Burrowing Claws== | |||
{{Creatures with the mutation|Burrowing Claws}} | |||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||
[[Category:Unfinished and Prerelease Content]] |
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