Callings: Difference between revisions

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902 bytes added ,  14:50, 18 September 2022
Gunslinger Inventory not accurate. Spawns with two chrome revolvers and not two Isachaar rifles
(Fix some skills and add a few footnotes)
(Gunslinger Inventory not accurate. Spawns with two chrome revolvers and not two Isachaar rifles)
 
(18 intermediate revisions by 5 users not shown)
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{{stub}}
{{As Of Patch|2.0.203.33}}
{{As Of Patch|2.0.199.1}}
Callings are the name given to the [[Mutated Human]] [[Subtype|subtypes]]. You can choose a calling during character creation. The corresponding [[True Kin]] starting types are called [[Castes]].
Callings are the name given to the [[Mutated Human]] [[Subtype|subtypes]]. You can choose a calling during [[character creation]]. The corresponding [[True Kin]] starting types are called [[Castes]].


=List of Callings=
=List of Callings=
The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their [[Attributes|attribute]] bonuses, starting [[Skills and Powers]], and starting equipment and items.
The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their [[Attributes|attribute]] bonuses, starting [[skills]], and starting equipment and items.


{{Subtype infocard
{{Subtype infocard
| name = Apostle
| name = Apostle
| image = subtype apostle.png
| image = subtype apostle.png
| buildcode = a
| ego = +2
| ego = +2
| skills = Customs and Folklore</br>Intimidate</br>Proselytize
| skills = Customs and Folklore</br>
| equipped = 1 {{favilink|staff}}</br>1 {{favilink|witchwood wreath}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
Intimidate</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1-2 {{favilink|goat jerky}}
Proselytize
| equipped = 1 {{favilink|staff}}</br>
1 {{favilink|witchwood wreath}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
2 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|honey}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Arconaut
| name = Arconaut
| image = subtype arconaut.png
| image = subtype arconaut.png
| buildcode = b
| footnote = Starts with random junk and artifacts
| footnote = Starts with random junk and artifacts
| agility = +2
| agility = +2
| skills = Short Blade</br>Tinkering</br>--Scavenger</br>Acrobatics</br>--Spry
| skills = Short Blade</br>
| equipped = 2 {{favilink|bronze dagger|plural}}</br>1 {{favilink|short bow}}</br>1 {{favilink|pocketed vest}}</br>1 {{favilink|vinewood sap mask}}
Tinkering</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>6-12 {{favilink|wooden arrow|plural}}</br>2-3 {{favilink|canned mystery meat}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
--Scavenger</br>
Acrobatics</br>
--Spry
| equipped = 2 {{favilink|bronze dagger|plural}}</br>
1 {{favilink|short bow}}</br>
1 {{favilink|pocketed vest}}</br>
1 {{favilink|vinewood sap mask}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|basic toolkit}}</br>
30-50 {{favilink|wooden arrow|plural}}</br>
2-3 {{favilink|canned have-it-all|plural}}</br>
1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Greybeard
| name = Greybeard
| image = subtype greybeard.png
| image = subtype greybeard.png
| buildcode = c
| bonusnote = +100 reputation with [[bears]]
| bonusnote = +200 reputation with [[bears]]
| strength = -1
| strength = -1
| willpower = +3
| willpower = +3
| skills = Cudgel</br>Berate</br>Calloused
| skills = Cudgel</br>
| equipped = 1 {{favilink|walking stick}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}}
Berate</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>8-10 {{favilink|bear jerky}}
Calloused
| equipped = 1 {{favilink|walking stick}}</br>
1 {{favilink|short bow}}</br>
1 {{favilink|furs}}</br>
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
30-50 {{favilink|wooden arrow|plural}}</br>
8-10 {{favilink|bear jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Gunslinger
| name = Gunslinger
| image = subtype gunslinger.png
| image = subtype gunslinger.png
| buildcode = d
| bonusnote = +200 reputation with [[mysterious strangers]]
| bonusnote = +200 reputation with [[mysterious strangers]]
| agility = +2
| agility = +2
| skills = Pistol</br>--Weak Spotter
| skills = Pistol</br>
| equipped = 2 {{favilink|borderlands revolver|plural}}</br>1 {{favilink|woven tunic}}
--Steady Hand</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>45-65 {{favilink|lead slug|plural}}</br>3-4 {{favilink|beetle jerky|plural}}
--Akimbo
| equipped = 2 {{favilink|Chrome revolver|plural}}</br>
1 {{favilink|woven tunic}}</br>
1 {{favilink|wide-brimmed hat}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
225-275 {{favilink|lead slug|plural}}</br>
3-4 {{favilink|beetle jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Marauder
| name = Marauder
| image = subtype marauder.png
| image = subtype marauder.png
| buildcode = e
| strength = +2
| strength = +2
| skills = Axe</br>--Dismember</br>Charge</br>Butchery
| skills = Axe</br>
| equipped = 1 {{favilink|bronze battle axe}}</br>1 {{favilink|furs}}
--Dismember</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>8-10 {{favilink|bear jerky|plural}}
Charge</br>
Butchery
| equipped = 1 {{favilink|bronze battle axe}}</br>
1 {{favilink|furs}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
8-10 {{favilink|bear jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Pilgrim
| name = Pilgrim
| image = subtype pilgrim.png
| image = subtype pilgrim.png
| buildcode = f
| willpower = +2
| willpower = +2
| skills = Self-discipline</br>--Fasting Way</br>--Iron Mind</br>Wayfaring
| skills = Self-discipline</br>
| equipped = 1 {{favilink|staff}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}}
--Fasting Way</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>2-3 {{favilink|crusty loaf}}
--Iron Mind</br>
Wayfaring
| equipped = 1 {{favilink|staff}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|wine}}</br>
2-3 {{favilink|crusty loaf}}</br>
3-4 {{favilink|witchwood bark}}
}}
}}


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| name = Nomad
| name = Nomad
| image = subtype nomad.png
| image = subtype nomad.png
| buildcode = g
| footnote = Starts with a {{color|B|recycling suit}}
| footnote = Starts with a {{color|B|recycling suit}}
| bonusnote = +200 reputation with the [[Issachari tribe]]
| bonusnote = +200 reputation with the [[Issachari tribe]]
| toughness = +2
| toughness = +2
| skills = Wayfaring</br>--Wilderness Lore: Salt Pans</br>Harvestry</br>Weathered
| skills = Wayfaring</br>
| equipped = 1 {{Favilink | recycling suit}}</br>1 {{favilink|goggles}}
--Wilderness Lore: Salt Pans</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>4-5 {{favilink|salthopper chip|plural}}</br>1 {{favilink|desert kris}}
Harvestry</br>
Weathered
| equipped = 1 {{Favilink | recycling suit}}</br>
1 {{favilink|goggles}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
4-5 {{favilink|salthopper chip|plural}}</br>
1 {{favilink|desert kris}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Scholar
| name = Scholar
| image = subtype scholar.png
| image = subtype scholar.png
| buildcode = h
| intelligence = +2
| intelligence = +2
| skills = Tinkering</br>First Aid</br>--Heal</br>Tactics</br>Customs and Folklore</br>Harvestry</br>Wayfaring{{!}}Wilderness Lore: Random (x2)
| skills = Tinkering</br>
| equipped = 1 {{favilink|staff}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
First Aid</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}
--Heal</br>
Tactics</br>
Customs and Folklore</br>
Harvestry</br>
Wayfaring{{!}}Wilderness Lore: Random (x2)
| equipped = 1 {{favilink|staff}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|basic toolkit}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
0-2 random [[books]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 95: Line 173:
| name = Tinker
| name = Tinker
| image = subtype tinker.png
| image = subtype tinker.png
| buildcode = i
| footnote = Begins with a number of random artifacts and scrap
| footnote = Begins with a number of random artifacts and scrap
| bonusnote = +100 reputation with the [[Barathrumites]]
| bonusnote = +100 reputation with the [[Barathrumites]]
| intelligence = +2
| intelligence = +2
| skills = Tinkering</br>--Lay Mine / Set Bomb</br>--Disassemble</br>--Repair</br>--Tinker I
| skills = Tinkering</br>
| equipped = 1 {{favilink|bronze dagger}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
--Lay Mine / Set Bomb</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
--Disassemble</br>
--Repair</br>
--Tinker I
| equipped = 1 {{favilink|bronze dagger}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|basic toolkit}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
3-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Warden
| name = Warden
| image = subtype warden.png
| image = subtype warden.png
| buildcode = j
| bonusnote = +300 reputation with the [[Fellowship of Wardens]]
| bonusnote = +300 reputation with the [[Fellowship of Wardens]]
| strength = +2
| strength = +2
| skills = Long Blade</br>Shield</br>--Shield Slam</br>Bow and Rifle</br>Pistol
| skills = Long Blade</br>
| equipped = 1 {{favilink|iron long sword}}</br>1 {{favilink|leather armor}}</br>1 {{favilink|iron buckler}}</br>1 {{favilink|leather moccasins}}
Shield</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|goat jerky}}
--Shield Slam</br>
Bow and Rifle</br>
Pistol
| equipped = 1 {{favilink|iron long sword}}</br>
1 {{favilink|leather armor}}</br>
1 {{favilink|iron buckler}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
2-6 {{favilink|witchwood bark|plural}}</br>
8-10 {{favilink|goat jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Water Merchant
| name = Water Merchant
| image = subtype water merchant.png
| image = subtype water merchant.png
| buildcode = k
| bonusnote = +200 reputation with [[water barons]]
| bonusnote = +200 reputation with [[water barons]]
| footnote = Starts with trade goods<br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
| footnote = Starts with trade goods<br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
| ego = +2
| ego = +2
| skills = Snake Oiler
| skills = Short Blade</br>
| equipped = 1 {{favilink|bronze dagger}}</br>1 {{favilink|woven tunic}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
Snake Oiler
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>4 empty {{favilink|waterskin|plural}}</br>7 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>1-2 {{favilink|goat jerky}}</br>1 {{favilink|merchant's token}}</br>3-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]
| equipped = 1 {{favilink|bronze dagger}}</br>
1 {{favilink|woven tunic}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
4 {{favilink|waterskin|empty waterskins}}</br>
7 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
1 {{favilink|merchant's token}}</br>
3-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 130: Line 244:
| name = Watervine Farmer
| name = Watervine Farmer
| image = subtype watervine farmer.png
| image = subtype watervine farmer.png
| buildcode = l
| bonusnote = +100 reputation with the [[villagers of Joppa]]
| bonusnote = +100 reputation with the [[villagers of Joppa]]
| footnote = Starts with access to Farmers' Markets<ref name="not-implemented"/>
| footnote = Starts with random cooking ingredients
| toughness = +2
| toughness = +2
| skills = Cooking and Gathering</br>--Harvestry</br>Axe</br>Wilderness Lore: Marshes
| skills = Cooking and Gathering</br>
| equipped = 1 {{favilink|iron vinereaper}}</br>1 {{favilink|woven tunic}}
--Harvestry</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|vinewafer sheaf}}</br>1 {{favilink|farmer's token}}
Axe</br>
Wilderness Lore: Marshes
| equipped = 1 {{favilink|iron vinereaper}}</br>
1 {{favilink|woven tunic}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
8-10 {{favilink|vinewafer sheaf|plural}}</br>
2-5 things from [[Data:Ingredients|Ingredients]]</br>
1 {{favilink|farmer's token}}</br>
1 cookbook</br>
6-8 {{favilink|witchwood bark|plural}}
}}
}}


== References ==
== References ==
<references/>
<references/>{{Mechanics Navbox}}
[[Category:Character]]
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