Carbide battle axe: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(6 intermediate revisions by the same user not shown)
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| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Battle Axe3}}
| dynamictable = {{Dynamic object|Items|Battle Axe3}} </br>{{Dynamic object|MeleeWeapons|Battle Axe3}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = A thin, yet strong, crescent of grey-blue metal, bound to a strong wooden shaft.
| desc = The luster of the azure edge fades to shadow at the beard of the bit, and a backspike balances the whole bladed volume.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 4
{{Qud shader|rules|{{(}}Strength Bonus Cap: 4
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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