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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| extra = {{Extra info|twohanded = no | metal = yes}} | | extra = {{Extra info|twohanded = no | metal = yes}} | ||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Battle Axe3}} | | dynamictable = {{Dynamic object|Items|Battle Axe3}} </br>{{Dynamic object|MeleeWeapons|Battle Axe3}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | | supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = | | desc = The luster of the azure edge fades to shadow at the beard of the bit, and a backspike balances the whole bladed volume. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 4 | {{Qud shader|rules|{{(}}Strength Bonus Cap: 4 | ||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | ||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |