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| tilecolors = cC | | tilecolors = cC | ||
| renderstr = ' | | renderstr = ' | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|empsensitive = yes | metal = yes}} | ||
| inheritingfrom = Energy Cell | | inheritingfrom = Energy Cell | ||
| dynamictable = {{Dynamic object|EnergyCells|Chem Cell}} | | dynamictable = {{Dynamic object|EnergyCells|Chem Cell}} </br>{{Dynamic object|Items|Chem Cell}} | ||
| unidentifiedimage = chem cell unidentified.png | |||
| unidentifiedname = {{Qud shader|c|{{(}}small trinket{{)}}}} | |||
| unidentifiedaltname = small cube | |||
| supportedmods = EnergyCellMods | |||
| desc = A small metallic block, this is the most common energy cell seen in the wastes. | | desc = A small metallic block, this is the most common energy cell seen in the wastes. | ||
| categories = Energy Cells | | categories = Energy Cells | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{name}} is one of the most common energy cells found in {{Gamename}}. The unmodded chem cell's capacity of 10000 is the smallest among unmodded energy cells that don't self-recharge (see {{favilink|fidget cell}} and {{favilink|solar cell}}) or use a liquid as fuel (see {{favilink|lead-acid cell}} and {{favilink|combustion cell}}). | A {{name}} is one of the most common energy cells found in {{Gamename}}. The unmodded chem cell's capacity of 10000 [[power|charge]] is the smallest among unmodded energy cells that don't self-recharge (see {{favilink|fidget cell}} and {{favilink|solar cell}}) or use a liquid as fuel (see {{favilink|lead-acid cell}} and {{favilink|combustion cell}}). |