Chem cell: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| dynamictable = {{Dynamic object|EnergyCells|Chem Cell}} </br>{{Dynamic object|Items|Chem Cell}}
| dynamictable = {{Dynamic object|EnergyCells|Chem Cell}} </br>{{Dynamic object|Items|Chem Cell}}
| unidentifiedimage = chem cell unidentified.png
| unidentifiedimage = chem cell unidentified.png
| unidentifiedname = small trinket
| unidentifiedname = {{Qud shader|c|{{(}}small trinket{{)}}}}
| unidentifiedaltname = small cube
| unidentifiedaltname = small cube
| supportedmods = EnergyCellMods
| supportedmods = EnergyCellMods
| desc = A small metallic block, this is the most common energy cell seen in the wastes.
| desc = A small metallic block, this is the most common energy cell seen in the wastes.
| categories = Energy Cells
| categories = Energy Cells
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is one of the most common energy cells found in {{Gamename}}. The unmodded chem cell's capacity of 10000 is the smallest among unmodded energy cells that don't self-recharge (see {{favilink|fidget cell}} and {{favilink|solar cell}}) or use a liquid as fuel (see {{favilink|lead-acid cell}} and {{favilink|combustion cell}}).
A {{name}} is one of the most common energy cells found in {{Gamename}}. The unmodded chem cell's capacity of 10000 [[power|charge]] is the smallest among unmodded energy cells that don't self-recharge (see {{favilink|fidget cell}} and {{favilink|solar cell}}) or use a liquid as fuel (see {{favilink|lead-acid cell}} and {{favilink|combustion cell}}).
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