Clairvoyance: Difference between revisions

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imported>EvanBalster
(Clarify Baetyl visibility)
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{{As Of Patch|2.0.201.47}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = none
| image = {{mutation page image}}
| type = Mental
| type = Mental
| cost = 2
| cost = 2
| id = Clairvoyance
| id = Clairvoyance
| code = dc
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You briefly gain vision of a nearby area.
| desc = You briefly gain vision of a nearby area.


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</div>
</div>
 
</div>
<div style="margin-right: 2.5em;">


== Ability Cooldown ==
== Ability Cooldown ==
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* Low cost at character creation
* Low cost at character creation
* Allows the player to remotely view an area and check for threats
* Allows the player to remotely view an area and check for threats
* Allows the player to use vision-based abilities in an area they normally couldn't see, such as [[Teleportation]] and [[Sunder Mind]]
* Allows the player to use vision-based abilities in an area they normally couldn't see, such as {{favilink|Teleportation}} and {{favilink|Sunder Mind}}
* Reveals the entire map at level 15
* Reveals the entire map at level 15
===Disadvantages===
===Disadvantages===
* Long cooldown that doesn't improve with mutation level
* Long cooldown that doesn't improve with mutation level
* Area of vision and duration start out small and grow slowly
* Area of vision and duration start out small and grow slowly
==Creatures with Clairvoyance==
{{Creatures with the mutation|Clairvoyance}}
== References ==
== References ==
<references/>
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}

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