Cloaca Surprise: Difference between revisions

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Removed note describing bug that has now been fixed
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(Removed note describing bug that has now been fixed)
 
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{{qud quote|You know why I'm here, Slog.}}
{{qud quote|You know why I'm here, Slog.}}


The '''{{Color | W |Cloaca Surprise}}''' is a recipe that is taught by {{favilink|Slog of the Cloaca}} for 50 [[Mollusks|Mollusk]] [[reputation]]. Slog will not teach this to [[True Kin]]. Eating this recipe will cause the player's body to morph into a body similar to Slog's. Their sprite will transform into {{favilink|Slog of the Cloaca|possessive}}, but horizontally flipped and with white as the main tile color.
The '''{{Color | W |Cloaca Surprise}}''' is a recipe that is taught by {{favilink|Slog of the Cloaca}} for 50 [[Mollusks|Mollusk]] [[reputation]]. Slog will not teach this to [[True Kin]]. Eating this recipe will cause the player's body to morph into a body similar to Slog's. Their sprite will transform into Slog's, but horizontally flipped and with white as the main tile color.
 
==Body Slots==
==Body Slots==
[[File:Playerslug.png|thumbnail|right|alt=A picture of the player character's sprite after consuming the surprise, which is Slog's sprite but horizontally flipped and white.|The player sprite will retain their original tile colors, which is usually bright white with detail colors depending on their [[calling]] or [[caste]].]]
[[File:Playerslug.png|thumbnail|right|alt=A picture of the player character's sprite after consuming the surprise, which is Slog's sprite but horizontally flipped and white.|The player sprite will retain their original tile colors, which is usually bright white with detail colors depending on their [[calling]] or [[caste]].]]
The consumer's original body will be swapped with a predefined body form which will always have these slots:{{Code Reference | namespace = XRL.World.PartBuilders | class = BodySlugWithHands}}
The consumer's original body will be swapped with a body plan with the following:{{Code Reference | namespace = XRL.World.PartBuilders | class = BodySlugWithHands}}
* Head
* Head
* Feelers (replaces face)
* Feelers (face)
* Back
* Back
* Hands
* Hands
* Hand (2)
* Hand x2
* Missile Weapon (2)
* Missile Weapon x2
* Tail
* Tail
* Thrown Weapon
* Thrown Weapon
* Floating Nearby
* Floating Nearby
This means that for the average human player character:
* Extra body parts from mutations like {{favilink|Multiple Legs}} or the {{favilink|Chimera}} Genotype stay and are added on to this.
* Arms will be lost (arms granted by [[Multiple Arms]] stay)
Compared to a default human body plan, this means:
* Feet will be lost (feet granted by [[Multiple Legs]] stay)
* No Arm slots (or two less if extra are granted by mutations)
** Hand slots and Worn On Hands slots are unaffected
* No Feet slot (or one less if extra are granted by mutations)
** This can negate {{favilink|Hooks for Feet}} unless the character has extra feet, in which case the hooks will move to those.
**The player can no longer become [[prone]] unless they still have feet
* First face slot will be renamed to Feelers (any other faces will remain the same)
* First face slot will be renamed to Feelers (any other faces will remain the same)
* The mutation [[Bilge Sphincter]] will be granted
* The mutation [[Bilge Sphincter]] will be granted
* A tail slot will grow with the {{favilink|bilge sphincter}} as a melee weapon
* A tail slot will grow with the {{favilink|bilge sphincter}} as a melee weapon
**This part is considered essential, preventing it from being [[Dismember|dismembered]]
** If the player already has a tail from a mutation like [[Stinger (Poisoning Venom)]], a second tail will be grown, dividing the AV bonus of the Sphincter in half due to the usual rule of defense stats averaged between multiple of the same body parts.


==Bilge Sphincter==
==Bilge Sphincter==
{{main|Bilge Sphincter}}
{{main|Bilge Sphincter}}
All associated effects that come with Bilge Sphincter:
All associated effects that come with Bilge Sphincter:
* +50 [[Movement Speed]] in liquids with volume greater than 1000
* +50 [[Movement Speed]] in liquids with volume greater than 200
* +6 [[Strength]]
* +6 [[Strength]]
* +100 Acid resist (armor can still be destroyed)
* +100 Acid resist (armor can still be destroyed)
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Attempting to eat the surprise again will give the player this message:
Attempting to eat the surprise again will give the player this message:
{{qud quote notxml|Your genome has already undergone this transformation.}}{{Code Reference | namespace = XRL.World.Parts.Effects | class = CookingDomainSpecial_UnitSlogTransform}}
{{qud quote notxml|Your genome has already undergone this transformation.}}{{Code Reference | namespace = XRL.World.Parts.Effects | class = CookingDomainSpecial_UnitSlogTransform}}
==Interaction With [[Crystal Delight]]==
Eating this dish after the Crystal Delight overwrites the changes the Surprise has made to the player's body plan, meaning any body parts gained or lost from the prior transformation will be reverted before applying the new transformation. The special mutation from the prior transformation will be kept, which in this case is [[Crystallinity]].
==Trivia==
Prior to Patch 204.53, characters with the {{favilink|Chimera}} genotype did not transform upon consuming the Cloaca Surprise, and were instead shown the message "Your stomach gurgles pleasantly."


==References==
==References==
<references/>
<references/>
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