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{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
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| cost = 4 | | cost = 4 | ||
| id = Confusion | | id = Confusion | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You confuse nearby enemies. | | desc = You confuse nearby enemies. | ||
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| realitydistort = no | | realitydistort = no | ||
}} | }} | ||
{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to [[confused|confuse]] nearby enemies. | {{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to [[confused|confuse]] nearby enemies. | ||
This mutation grants the "Confusion" activated ability, which when used, will prompt the player to pick a target tile. This will also display the effective area of the ability, which will be a cone shape originating from the player. The size and angle of this cone are determined by mutation level. | This mutation grants the "Confusion" activated ability, which when used, will prompt the player to pick a target tile. This will also display the effective area of the ability, which will be a cone shape originating from the player. The size and angle of this cone are determined by mutation level. | ||
Any creatures caught within the cone of the ability will be inflicted with the {{Qud text|&Rconfused}} status, penalizing their {{DV}}[[DV]], [[MA]], [[Willpower]], [[Intelligence]], and [[Ego]] by a mutation level-based amount. It will also cause them to move and act semi-randomly. This effect will last for a number of rounds as determined by mutation level. Creatures with a [[mental shield]], such as oozes, robots, and plants, cannot be confused. | Any creatures caught within the cone of the ability will be inflicted with the {{Qud text|&Rconfused}} status, penalizing their {{DV}}[[DV]], [[MA]], [[Willpower]], [[Intelligence]], and [[Ego]] by a mutation level-based amount. It will also cause them to move and act semi-randomly. This effect will last for a number of rounds as determined by mutation level. | ||
Confusion is a mental attack and therefore must penetrate a creature's MA at least once, otherwise the effect will be resisted{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Confusion|method=Confuse}} (or reflected if the creature has {{favilink|Mental Mirror}} active). Creatures with a [[mental shield]], such as oozes, robots, and plants, cannot be confused. | |||
Using Confusion on a neutral creature counts as a hostile action and will incite aggression from such creatures and their allies. | |||
== Formulas == | == Formulas == | ||
The following formulas are used to determine mental penalty (rounded down), cone angle and length (rounded down), and duration of confusion (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Confusion}} | The following formulas are used to determine mental penalty (rounded down), cone angle and length (rounded down), and duration of confusion (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Confusion}} | ||
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| {{Simple formula| (Level / 2 + 10) * 1.2 }} | | {{Simple formula| (Level / 2 + 10) * 1.2 }} | ||
|} | |} | ||
Note that the mental penalty cannot be any lower than -10. | Note that the mental penalty cannot be any lower than -10. | ||
== Advancement Table == | == Advancement Table == | ||
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| 12-18 rounds | | 12-18 rounds | ||
|} | |} | ||
</div> | </div> | ||
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== Advantages & Disadvantages == | == Advantages & Disadvantages == | ||
{{Opinion}} | {{Opinion}} | ||
=== Advantages === | === Advantages === | ||
* Causes affected creatures to lose control of their actions, making them vulnerable | * Causes affected creatures to lose control of their actions, making them vulnerable | ||
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* Relatively poor range | * Relatively poor range | ||
* Relatively long cooldown | * Relatively long cooldown | ||
== | |||
==Creatures with Confusion== | |||
{{Creatures with the mutation|Confusion}} | |||
{{References|2.0.203.27}} | |||
<references/> | <references/> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
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