Cooking: Difference between revisions

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cooking navbox above mechanics navbox
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'''{{name}}''' is one of the gameplay systems in {{gamename}}. Unlike [[thirst]], it is not intended as a survival mechanic, though eating to stave off hunger prevents debuffs to movement.
'''{{name}}''' is one of the gameplay systems in {{gamename}}. Unlike [[thirst]], it is not intended as a survival mechanic, though eating to stave off hunger prevents debuffs to movement.


Cooking can only be done at a lit {{favilink|campfire}} or a {{favilink|clay oven}}. If the player has invested in the [[Cooking and Gathering]] skill tree, they can have access to increasingly powerful benefits by utilizing the [[cooking effect|cooking effects]] system.
Cooking can only be done at a lit {{favilink|campfire}} or a {{favilink|clay oven}}. If the player has invested in the [[Cooking and Gathering]] skill tree, they can have access to increasingly powerful benefits by utilizing the [[cooking effect|cooking effects]] system. This system can also randomly trigger and add an effect without having the skill.
 
A player may cook at a campfire or oven up to three times. After that, they must wait until they become [[hungry]] or [[famished]] before the 3-time counter is reset and they can cook again.


[[Category:Mechanics]]
[[Category:Mechanics]]
{{Cooking Navbox}}
{{Mechanics Navbox}}
{{Mechanics Navbox}}
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