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{{name|caps}} adds a tier-based [[Melee_combat#Hit_Roll|to-hit bonus]] to a melee weapon. | {{name|caps}} adds a tier-based [[Melee_combat#Hit_Roll|to-hit bonus]] to a melee weapon. | ||
The formula to determine the hit bonus is | The formula to determine the hit bonus is <math>Ceiling( (Tier + 1) / 3 )</math>.{{Code Reference|class=ModCounterweighted}} | ||
== Eligible | == Eligible Equipment == | ||
{{#cargo_query: | {{#cargo_query: | ||
| tables = Modability=M,ItemsTable=IT,GeneralData=GD | | tables = Modability=M,ItemsTable=IT,GeneralData=GD |