Cryokinesis: Difference between revisions

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| id = Cryokinesis
| id = Cryokinesis
| code = de
| code = de
| desc = You chill a nearby area with your mind.
| desc = You chill a nearby area with your mind.\n\nChills affected area over 3 rounds\nCooldown: 50 rounds\nRange: 8\nArea: 3x3\nRound 1 Damage: (Level)d2/2\nRound 2 Damage: (Level)d3/2\nRound 3 Damage: (Level)d4/2
 
Chills affected area over 3 rounds\nCooldown: 50 rounds\nRange: 8\nArea: 3x3\nRound 1 Damage: (Level)d2/2\nRound 2 Damage: (Level)d3/2\nRound 3 Damage: (Level)d4/2
| realitydistort =no
| realitydistort =no
}}
}}

Revision as of 20:56, 19 August 2019

Cryokinesis
Category

Mental

Cost

5

ID?Use this ID to wish for the mutation
(example: mutation:Cryokinesis)

Cryokinesis

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Cryokinesis

You chill a nearby area with your mind.

Chills affected area over 3 rounds
Cooldown: 50 rounds
Range: 8
Area: 3x3
Round 1 Damage: (Level)d2/2
Round 2 Damage: (Level)d3/2
Round 3 Damage: (Level)d4/2

When a creature uses Cryokinesis, a 3x3 area is surrounded in frigid mist(favilink error!). If a creature ends their turn inside this mist, they will suffer ice and cold damage depending on Cryokinesis's level and turn. Their temperature will also change by .[1]

References

  1. XRL.World.Parts.CryoZone.cs