Cryokinesis: Difference between revisions

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{{As Of Patch|2.0.201.48}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = none
| image = {{mutation page image}}
| type = Mental
| type = Mental
| cost = 5
| cost = 5
| id = Cryokinesis
| id = Cryokinesis
| code = de
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You chill a nearby area with your mind.
| desc = You chill a nearby area with your mind.


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| realitydistort =no
| realitydistort =no
}}
}}
[[File:Cryokinesis in use.png|frame|An [[Esper]] using {{name}} to attack a {{favilink|giant centipede}} and a {{favilink|snapjaw scavenger}} in {{favilink|Red Rock}}.]]
{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to cool nearby areas with their mind, dealing damage to and decreasing the temperature of those within.  
{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to cool nearby areas with their mind, dealing damage to and decreasing the temperature of those within.  


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Using Chill will create a 3x3 area of {{favilink|frozen mist}} that lasts for 3 rounds, centered on the chosen tile. Any creature that ends their turn within the frozen mist will suffer [[Damage_Type#Cold|cold]] damage and a significant [[temperature]] decrease as determined by mutation level. Three different damage rolls are calculated for all 3 rounds that the frozen mist is active, where the damage rolls get higher every round. After 3 rounds, the frozen mist will disappear.
Using Chill will create a 3x3 area of {{favilink|frozen mist}} that lasts for 3 rounds, centered on the chosen tile. Any creature that ends their turn within the frozen mist will suffer [[Damage_Type#Cold|cold]] damage and a significant [[temperature]] decrease as determined by mutation level. Three different damage rolls are calculated for all 3 rounds that the frozen mist is active, where the damage rolls get higher every round. After 3 rounds, the frozen mist will disappear.
== Formulas ==
== Formulas ==
The following formulas are used to determine damage (rounded up) and decrease increase based on mutation level.{{Code Reference|namespace=XRL.World.Parts|class=CryoZone}}
The following formulas are used to determine damage (rounded up) and temperature decrease based on mutation level.{{Code Reference|namespace=XRL.World.Parts|class=CryoZone}}
{|class="wikitable"
{|class="wikitable"
! Damage (Round 1)
! Damage (Round 1)
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|}
|}
== Advancement Table ==
== Advancement Table ==
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{|class="wikitable"
{|class="wikitable"
! Mutation Level  
! Mutation<br>Level  
! Damage (Round 1)
! Damage<br>(Round 1)
! Damage (Round 2)
! Damage<br>(Round 2)
! Damage (Round 3)
! Damage<br>(Round 3)
! Temperature Decrease
! Temperature<br>Decrease
|-
|-
| 1
| 1
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| -310°
| -310°
|}
|}
</div>
<div style="margin-right: 2.5em;">
{|class="wikitable"
! Mutation<br>Level
! Damage<br>(Round 1)
! Damage<br>(Round 2)
! Damage<br>(Round 3)
! Temperature<br>Decrease
|-
| 11
| {{Heart}}{{dice tooltip|11d2}} / 2
| {{Heart}}{{dice tooltip|11d3}} / 2
| {{Heart}}{{dice tooltip|11d4}} / 2
| -340°
|-
| 12
| {{Heart}}{{dice tooltip|12d2}} / 2
| {{Heart}}{{dice tooltip|12d3}} / 2
| {{Heart}}{{dice tooltip|12d4}} / 2
| -370°
|-
| 13
| {{Heart}}{{dice tooltip|13d2}} / 2
| {{Heart}}{{dice tooltip|13d3}} / 2
| {{Heart}}{{dice tooltip|13d4}} / 2
| -400°
|-
| 14
| {{Heart}}{{dice tooltip|14d2}} / 2
| {{Heart}}{{dice tooltip|14d3}} / 2
| {{Heart}}{{dice tooltip|14d4}} / 2
| -430°
|-
| 15
| {{Heart}}{{dice tooltip|15d2}} / 2
| {{Heart}}{{dice tooltip|15d3}} / 2
| {{Heart}}{{dice tooltip|15d4}} / 2
| -460°
|-
| 16
| {{Heart}}{{dice tooltip|16d2}} / 2
| {{Heart}}{{dice tooltip|16d3}} / 2
| {{Heart}}{{dice tooltip|16d4}} / 2
| -490°
|-
| 17
| {{Heart}}{{dice tooltip|17d2}} / 2
| {{Heart}}{{dice tooltip|17d3}} / 2
| {{Heart}}{{dice tooltip|17d4}} / 2
| -520°
|-
| 18
| {{Heart}}{{dice tooltip|18d2}} / 2
| {{Heart}}{{dice tooltip|18d3}} / 2
| {{Heart}}{{dice tooltip|18d4}} / 2
| -550°
|-
| 19
| {{Heart}}{{dice tooltip|19d2}} / 2
| {{Heart}}{{dice tooltip|19d3}} / 2
| {{Heart}}{{dice tooltip|19d4}} / 2
| -580°
|-
| 20
| {{Heart}}{{dice tooltip|20d2}} / 2
| {{Heart}}{{dice tooltip|20d3}} / 2
| {{Heart}}{{dice tooltip|20d4}} / 2
| -610°
|}
</div>
<div style="margin-right: 2.5em;">
{|class="wikitable"
! Mutation<br>Level
! Damage<br>(Round 1)
! Damage<br>(Round 2)
! Damage<br>(Round 3)
! Temperature<br>Decrease
|-
| 21
| {{Heart}}{{dice tooltip|21d2}} / 2
| {{Heart}}{{dice tooltip|21d3}} / 2
| {{Heart}}{{dice tooltip|21d4}} / 2
| -640°
|-
| 22
| {{Heart}}{{dice tooltip|22d2}} / 2
| {{Heart}}{{dice tooltip|22d3}} / 2
| {{Heart}}{{dice tooltip|22d4}} / 2
| -670°
|-
| 23
| {{Heart}}{{dice tooltip|23d2}} / 2
| {{Heart}}{{dice tooltip|23d3}} / 2
| {{Heart}}{{dice tooltip|23d4}} / 2
| -700°
|-
| 24
| {{Heart}}{{dice tooltip|24d2}} / 2
| {{Heart}}{{dice tooltip|24d3}} / 2
| {{Heart}}{{dice tooltip|24d4}} / 2
| -730°
|-
| 25
| {{Heart}}{{dice tooltip|25d2}} / 2
| {{Heart}}{{dice tooltip|25d3}} / 2
| {{Heart}}{{dice tooltip|25d4}} / 2
| -760°
|-
| 26
| {{Heart}}{{dice tooltip|26d2}} / 2
| {{Heart}}{{dice tooltip|26d3}} / 2
| {{Heart}}{{dice tooltip|26d4}} / 2
| -790°
|-
| 27
| {{Heart}}{{dice tooltip|27d2}} / 2
| {{Heart}}{{dice tooltip|27d3}} / 2
| {{Heart}}{{dice tooltip|27d4}} / 2
| -820°
|-
| 28
| {{Heart}}{{dice tooltip|28d2}} / 2
| {{Heart}}{{dice tooltip|28d3}} / 2
| {{Heart}}{{dice tooltip|28d4}} / 2
| -850°
|-
| 29
| {{Heart}}{{dice tooltip|29d2}} / 2
| {{Heart}}{{dice tooltip|29d3}} / 2
| {{Heart}}{{dice tooltip|29d4}} / 2
| -880°
|-
| 30
| {{Heart}}{{dice tooltip|30d2}} / 2
| {{Heart}}{{dice tooltip|30d3}} / 2
| {{Heart}}{{dice tooltip|30d4}} / 2
| -910°
|}
</div>
</div>
== Ability Cooldown ==
{{willpower cooldown table | 50 }}
== Advantages & Disadvantages ==
== Advantages & Disadvantages ==
{{Opinion}}
{{Opinion}}
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* Decent area of effect
* Decent area of effect
* Lasts for multiple rounds before disappearing
* Lasts for multiple rounds before disappearing
* Cold can spread over a wide area and freeze enemies even outside the targeted squares, especially when combined with other effects that lower temperature
=== Disadvantages ===
=== Disadvantages ===
* Very high cost at character generation
* Very high cost at character generation
* Relatively poor range  
* Relatively poor range  
* Creatures will often path around the frozen mist if it isn't cast directly on top of them
* Creatures will often path around the frozen mist if it isn't cast directly on top of them
* Lower damage than {{favilink|Pyrokinesis}}, its closest competitor
* Unlike {{favilink|Freezing Ray}}, Cryokinesis does not give the player any particular resistance to cold or freezing- this means that if the effect is placed too close to the player, they may find themselves frozen as the cold spreads
==Creatures with Cryokinesis==
{{Creatures with the mutation|Cryokinesis}}
==References==
==References==
<references />
<references />
{{Mutation Navbox}}
{{Mutation Navbox}}

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