Data:Mechanical cherubic spines (arm): Difference between revisions
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| renderstr = \ | | renderstr = \ | ||
| inheritingfrom = NaturalWeapon | | inheritingfrom = NaturalWeapon | ||
| desc = | | desc = {{Qud shader|rules|{{(}}+15 To-Hit | ||
{{Qud shader|rules|{{(}}+15 To-Hit | |||
Strength Bonus Cap: 1000 | Strength Bonus Cap: 1000 | ||
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | ||
| categories = Natural Weapons | | categories = Natural Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 19:34, 21 January 2023
mechanical cherubic spines
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To Hit
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15 |
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Skill Used
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Character
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\ |
ID?
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Mechanical Cherubic Spines |
Infobox data from game version 2.0.204.52
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mechanical cherubic spines
+15 To-Hit
Strength Bonus Cap: 1000
Weapon Class: Short Blades (causes bleeding on critical hit)