Desert kris: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(10 intermediate revisions by 2 users not shown)
Line 12: Line 12:
| id = Desert Kris
| id = Desert Kris
| tier = 1
| tier = 1
| tilecolors = yw
| tilecolors = yy
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseDagger
| inheritingfrom = BaseDagger
| dynamictable = {{Dynamic object|MeleeWeapons|Desert Kris}}
| dynamictable = {{Dynamic object|Items|Desert Kris}} </br>{{Dynamic object|MeleeWeapons|Desert Kris}}
| desc = With a wavy blade, the desert kris is a common weapon of the desert men.
| supportedmods = BladeMods,WeaponMods,CommonMods
| desc = Iron wormwags out of its halite stub of a hilt.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 2
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}}
| categories = Short Blades
| categories = Short Blades
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

edits

Navigation menu